Hey all!
Another update for you all as the game gets ever closer to a finished product. In the demo, the majority of complaints originated from the way you interacted with checkpoints. Either it being too small, confusing, and so on. And I do admit, as the game progresses, the system in the demo fell short, so here are the changes.
A general save/load menu
A new addition to the menu has been added, allowing you to manually save/load while also having a better view over all the checkpoints you have.

This menu essentially, in many ways, works the same as most Ren'Py games. If you're familiar with it, this should be nothing new to you. A maximum of 80 saves can be made, with one additional slot for the auto save. You can also edit their individual names to make it more organized for you, if need be!
Checkpoints
From now on, the game will only create one save per checkpoint, as this is by far the easiest and makes the most sense to me. The small menu in the Chapters menu that showed as you hovered over a checkpoint has been changed to a very simplistic (and larger) design.

Final note
Like usual, the rest of the game has been going steady, both the rendering and the writing.
If you have any suggestions/questions about this update or anything in general, feel free to ask. Thanks so much for the support thus far, I greatly appreciate it!
Daniel
2023-10-10 19:26:19 +0000 UTCMecha
2023-10-10 17:50:47 +0000 UTCMecha
2023-10-10 17:29:59 +0000 UTCDaniel
2023-10-10 17:23:00 +0000 UTCBamBamYan
2023-10-10 16:43:24 +0000 UTC