Hi!
The Organelle is "just a shell": based on an open source operating system and patching language (Pure Data, as well as C and Supercollider) it can be practically anything. Most electronic music instruments have linux variant brains, so it's quite interesting to see how the Organelle has evolved to be anything but a typical electronic music instrument.
Fixed grid 16-step based sequencers are nowhere to be found (at least not for the first few years), as are feature rich heavy, multi parameter synths and samplers.
Rather, Critter and Guitari have given it a playful "soul" with real time open ended sequencers and synths/samplers with just four parameters. Best of all, they've open sourced everything, and indeed, a community of musicians developed dozens of unique and charming patches over the years, many of which kept the fun and playful soul of the Organelle.
All this playfulness comes at a price: it's hard to create arrangement style performances on Organelle - there's no song mode - it's all about real-time performance rather than an organized timeline...
One of the most impressive things to come out of the Organelle's developer community is Orac by Mark Harris - a "rack" based system that lets you chain patches, modulate parameters and more.
I've already reviewed the Organelle 1 and Orac 1.0 in the past - this video focuses on the differences between Organelle M and the original Organelle, as well as what's new in Orac 2.
I'll be taking a look at ZOIA next so it's going to be interesting to compare the two!
All my best,
Ziv (...messing around with quirky open source patches on YouTube as "Loopop"...)
wavi-savi
2019-07-31 18:09:49 +0000 UTC