(Not) a design document
Added 2019-10-10 16:27:58 +0000 UTCThese are some reflections on what kind of game I would like to create based on CCP
Attention! This is an early concept of the game. During development, it may change.
- This will be a third-person role-playing game. More attention to quests and role-play, less to battles. Minigames, dialogs and exploration are included.
- The specificity of CCP suggests that at least one of the participants in the sexual scene must have fixed body characteristics. Therefore:
a) The main protagonist will have fixed characteristics (lengths of arms, legs, etc.)
b) The player will be able to switch control to other characters, fully customized in the editor. In some cases, this will be necessary for completing quests.
In addition, the player will be able at any time to change the gender of the main character. - The game world will consist of many locations connected to each other in different ways.
This will allow, on the one hand, to achieve good optimization of the game with weak computers, and on the other hand, it will facilitate the addition of new locations during development. It is planned that the game will have several towns of different sizes.
In addition, the player will own the castle, which will be built and developed during the gameplay. You can customize its appearance to your liking, build additional rooms with various functionalities (alchemy laboratory, torture chambers, etc.) and hire different characters - including those created in the editor.
It is assumed that the characters will have various characteristics that you can improve, i.e. there will be elements of a trainer. - The world of the game will be inhabited not only by characters created in the editor, but also by various monsters with whom you can fight and fuck.
In addition to the foregoing, I have many ideas, but I do not want to make unfounded promises. To get started, I'll try to implement the above.
Your support is very important to me, so I hope to make a cool game with it ^_^