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scruffythedeer
scruffythedeer

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Squirmly Model Update - Bits, Bobs, and Retopology

Howdy howdy. I've been hard at work for... going on 4 days now. I've mostly just been retopologizing Squirmly so I can do the final sculpt details, generate maps, get his UVs in order and start texturing him. Right now I have just a small list of things left to do, but they're kind of head-scratchers. I'm hoping they won't present too much of a challenge but I kinda have to bite the bullet and start banging them out before I psych myself out TOO much.

Above I have some new sculpts of his various naughty bits, which I've improved. All that's left for that area is to sculpt a version of it "at rest" for when he isn't aroused and then figure out the best topology for that.

I've also updated his mouth so that I can achieve a wider range of motion in the lips, but I still need to figure out the best topology to make that particular change work for rigging.

All in all, quite proud of how he's coming along, albeit a bit slower than I would like. Hopefully the extra time spent will help make the finished rig that much more excellent <3

Squirmly Model Update - Bits, Bobs, and Retopology Squirmly Model Update - Bits, Bobs, and Retopology Squirmly Model Update - Bits, Bobs, and Retopology Squirmly Model Update - Bits, Bobs, and Retopology Squirmly Model Update - Bits, Bobs, and Retopology Squirmly Model Update - Bits, Bobs, and Retopology Squirmly Model Update - Bits, Bobs, and Retopology

Comments

This is really cool! Can’t wait to see what you do with him. :)

ButteredTorment

Wonderfully well done model! And clean retopology there.

Serpent

Man I really wish I could play around with this in cycles on my new gpu, keep it up

KewlFox


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