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Bonus - Vesva

Another one of my characters for a new campaign I'm playing in. It's a noir fiction and detective-themed story taking place in an alternate Industrial Revolution era setting. Vesva's character build was actually based on my previous character, Evalina Ishmael, whose campaign unfortunately ended up being canceled quite early due to the DM's IRL problem. Since this time, I'm joining in the middle of a campaign. Vesva started at the 8th level, and I got the chance to experience the Witch class that I hadn't been able to do since the previous one ended at the 4th level.

The concept is a mix of Shino Aburame from Naruto, Frankenstein's monster, and Candyman. Unlike Eva, who uses a Swarm of Rats, since we reached level 8, a certain Witch feature gives access to a Swarm of Insects. My basic concept for this character is a former assassin who uses a swarm of insects that he summons from inside his body. Later, I saw the DM's homebrew homunculus race and decided to add 'walking corpse' element and take the image reference of Candyman, thus the name 'Vesva' from 'Vespa', the scientific name for the wasp.

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Vesva "Deadman" Noir

Background : Criminal

Species : Homunculus (DM's Homebrew)

Class/Subclass : Witch - Green Magic (Valda Spire of Secret)

Vesva is a homunculus, found dormant in a coffin deep within a derelict lab by a group of explorers who sold him on the black market. He was bought by Silas Varn, the cold, calculating leader of the criminal syndicate The Umbral Chain, who accidentally awakened him. Silas discovered Vesva’s sentience—and his strange, potent magic that could conjure swarms of insects and curse his enemies—and shaped him into a silent, efficient assassin. When The Umbral Chain was destroyed by their rivals, The Gilded Maw, Vesva survived, but Silas did not. With Silas dead, he lost not only his master but also the only person who ever gave him orders—his purpose. Now he wanders the world aimlessly, haunted by flickering visions of memories that aren't his own—glimpses of lives he’s never lived, or perhaps ones tied to his mysterious creator.

Calm, calculating, and always observing, Vesva moves through the world like a mirror—reflecting others, yet hollow inside. Trained to become anyone on command, he mimics emotion with eerie precision, but lacks true understanding. His cunning is sharp, but his grasp of social norms is skewed, and his logic often off-kilter. Obsessed with money, he hoards it without knowing why—only that Silas valued it. Beneath the surface, Vesva seeks more than gold: he wants to know why he exists, what he was made for, and what secrets lie within the visions that haunt his mind.

Vesva is looking for other items and artifacts that were found along with him and his coffin. According to the auction ledger that he obtained, anonymous collectors from Arlandria bought some of them.

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Comments

Honestly, I could see them using all of the Anthropod armaments. Or the creator of said equipment.

Z3brim

This is an incredible concept I really love the overall design of the character

Soul Atomisk

The coolest Stitchling ever ;) Ps I know he’s not a Stitchling but he’s dope

Zombie

Ooh, I hope it looks good, I'm quite worried that it's too busy for a border >___< (that's why I had to add some white mist around Vesva when putting him on the token).

Sinlaire

Thank you. I'm still adjusting how I play him, but so far, I manage to give the party and DM a creepy and uncanny vibe by flavoring most of the spell description with an insect theme XD

Sinlaire

I have a swarm ranger who uses wasps actually so that border is looking real good right now lmao

Trent Hill

Yeesh that's insanely cool, sad about the other campaign but I hope this guy's just as cool as your other character

Trent Hill


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