Hey guys, have some updates on the animation and more!
I've been making incremental progress on both parts of the intro and the first sex animation. A bit more time than I would have liked was spent messing around with the camera work. But some of it turned out cool imo. You can see this in the first sex scene.

Also, I've started using lens sim. It's an addon I've wanted to try out for a while, but haven't touched until now. It essentially simulates real camera optics in the cycles render. Some of the results that will be noticeable are a more accurate depth of field and vignetting bloom, etc.
A lot of the work over the last week was spent on the camera work and lighting. So the animation itself hasn't been pushed that far forward, but I intend to focus on that this week.
Also! I've decided to release the animation in two parts! So the first part, before the guy gets on top, will release first. Then I'll finish the second part to complete the animation.
You can find the preview for the animation here.
Alright, it's been a while since you have seen Loona, and after letting her sit for a while, I've decided to give her a bit of a makeover. 

After looking at the old version. I wasn't really liking it. It felt off and a bit squishy, if that makes any sense. Hope you guys like the newer version though! I want to start making more incremental progress and will likley be trying to get some work done each weekend so that she will eventually be ready to animate.
I've finally dipped into the grooming course I purchased from VFX Grace a bit ago!
In the tutorial, they show you how to groom a wolf model, and it looks pretty cool. I haven't completed the course, but I've already learned a lot that will help give Loona high-quality particle fur. The end goal is to be able to make models that look almost/just as good as they do in movies. This is a small step towards that goal.
That's all, guys! Thanks for the support ❤️