Released 0.972 version
Added 2025-11-27 08:10:31 +0000 UTC
So, a month has passed since the last full version was released. During this time, we've done quite a bit of work, including those areas of the game that were most urgently needed: optimization. We've reworked about 30 percent of the core code to ensure better performance and fixed numerous potential causes of crashes and other issues. You can already see this—as a result, time skipping in the game is now instant, and the number of crashes is minimal. We've also created a wealth of content: for example, completely new modifications with likes, views, logging, and numerous new features, which required changing some engine systems for greater modularity; a completely new system for determining what your character will do during classes at the Academy, which also includes a completely new scene with randomized NPCs; a character schedule interface to reduce the problem of multiple repetitive actions—your character will perform them automatically as needed; a new sleep interface with a division into full sleep, naps, and regular light rest. Among other things, the game has also added a ton of other content and new features, which we'll be detailing below in the changelog to avoid making this introduction even longer. Now, on to the release of this version for various Patreon roles:
Download links:
PC: MEGA / Google Drive / YandexDisk
Android: MEGA / Google Drive / YandexDisk
MAC: MEGA / Google Drive / YandexDisk
On October 27, Early Access to version 0.971 will be open for Best Friend tier ($10) and higher. (Available now): Download Links
On November 15, Early Access to version 0.971 will be open for Friend tier ($5) and higher.
On November 21, Early Access to version 0.971 will be open for Supporter tier ($1) and higher.
On November 25, 0.971 version will be released to the public.
You can download modification from our discord channel.

New content:
A major refactoring of the system related to detecting RNPC activity was conducted, improving potential performance by 40 to 70 percent, depending on their number in a game session. The system was completely redesigned and written from scratch, using different algorithms as a basis, and now everything works differently. Despite this, calculation accuracy remained virtually unchanged, and the number of crashes, memory leaks, and other annoying issues caused by this system has become minimal in the game overall.
A major refactoring of the code responsible for initializing/inserting filters into the appearance and sprite of any RNPC was conducted. As a result, the loading speed of RNPC appearances has become virtually instantaneous, even upon first clicking on the RNPC name in the corresponding interface. Additionally, the speed at which the RNPC appearance thumbnail appears in all interfaces has been significantly accelerated. Filters in the thumbnail are no longer used at all, and those used affect the image locally rather than globally. This minimizes long loading times for the RNPC appearance and creates a smoother gameplay experience.
A major refactoring of systems that were bottlenecking the game was carried out, such as the conditional detection of events for the RNPC when your character arrives at a location. This refactoring improved game performance by 20-30 percent, fixed possible crashes on certain devices, and improved performance with location-based mods installed. The entire system now creates a data array and checks all conditions in advance, selecting which conditions are met without unnecessary checks to determine which RNPC is suitable for a given event. This has reduced the number of unnecessary calculations. Among other things, other bottlenecks in the system were refactored to create smoother gameplay, even those that didn't fit the definitions of global systems.
A comprehensive refactoring of the RNPC display and initialization systems was carried out: layers are adjusted and superimposed differently, all unnecessary elements are hidden from the screen, and duplicates are eliminated. Furthermore, a predictive system has been added for these screens, reducing the overall loading time of the RNPC appearance upon first clicking its name in the corresponding interface from the conventional 3 seconds to 2. The initialization itself is divided into sectors and designed to avoid overloading the system with calculations upon first clicking and minimize microlags. The appearance caching system has been improved to display the RNPC sprite immediately after it's first opened, creating a more stable gameplay experience without crashes or lag.
A completely new interface has been created for the modifications interface: in addition to categorizing everything more conveniently, it also features various other new features. Firstly, it allows you to sort modifications by weight, likes, and name; secondly, it displays the number of views and likes on a modification's page; thirdly, it allows you to view the log file to understand what's happening with modifications; fourthly, the game now allows you to disable/enable modifications; and fifthly, it now contains much more information about the modifications themselves. A complete and comprehensive update of the modification system has been implemented to simplify interaction with it.
A new location-based interface interaction has been added to the corresponding location-based activities menu: Daily Routine. There, you can reduce unnecessary in-game clicks by creating a personal schedule that your character can execute independently, without your presence: going to work, jogging in the park, etc.
Now, during Academy classes, you can customize how your character spends their time: studying and increasing their intelligence, resting and conserving energy, or chatting with someone nearby. Each additional interaction outside of class becomes increasingly difficult, and your character's dexterity attribute affects their chances of success.
The Favorites system has been added, or rather, reinstated, with improvements to the game's main menu, the corresponding interface where you interact with the game: you can now add not only NPCs to your Favorites, but also sublocations, location-based actions, and other related gameplay moments, all in the appropriate category, allowing you to sort them according to your preferences.
Clicking the "Sleep" location interaction now opens a corresponding interface where you, as the player, can choose how long your character should sleep: full sleep, a nap, or a short rest. You can also set an alarm there, and several new systems and mechanics have been added that improve sleep interactions and make them more enjoyable.
A new scene with randomized female NPCs has been added to the game. Currently, it only appears when your character is actively interacting with a girl during activities (as mentioned above).
A friend system has been added to the game for NPCs: they have friends with whom they now prefer to form groups, walk together, and interact, making the game world more lively.
A button for adjusting fullscreen mode has been added to the game's graphics settings category when playing on a PC device.
When playing in Chinese, you can now edit lists with their names: everything works the same as with English/Russian.
Code refactoring has been performed in the club activity detection functions and related systems: the activity detector itself has been improved, some exceptions that arose there have been fixed, and system performance has been improved to reduce the number of crashes and related issues.
Systems related to the display of the RNPC on the screen have been refactored: the appearance caching system, displaying shadows on the background, and certain functions responsible for all of this have been improved. This has made the system slightly more performant and user-friendly, and loading times when entering the RNPC interface have been reduced.
The code responsible for displaying backgrounds and the corresponding filters has been refactored: this has improved overall game performance, backgrounds themselves are now displayed more accurately, and filters no longer distort the image as before.
The code responsible for interactions with randomized NPCs has been refactored: it has become more understandable, flexible, and less problematic. Exceptions, some interface corruptions, and other issues have been reduced, and the system itself is now easier to modify.
The code that generates randomized NPCs has been refactored: it is now more modular, understandable, stable, and generally operates on different systems than before, ensuring greater diversity in randomized NPCs throughout a game session.
In the hug scene with a randomized NPC, female NPCs and your character are now shown in swimsuits rather than clothing, if they were wearing a swimsuit during the interaction via the corresponding menu.
In the breast groping scene with a female NPC, these women are now shown in swimsuits rather than clothing, if they were wearing a swimsuit during the interaction via the corresponding menu.
Some exclusive in-game events have been added when your character is female.
The storyline with Ayano Yoshida has been continued: now, when you join the Occult Club not through the membership form, but through the student council, the game will give you new events and a small storyline, rather than simply saying that this storyline is not ready yet.
A comprehensive refactoring of the modification systems has been carried out: modifications are now automatically logged by the game, and everything that happens to them, including possible errors, their paths, their actions, and much more, appears in the corresponding file. Furthermore, modifications are now located in a different directory than the game folder, simplifying installation and managing modification data. This also allows for manual installation of modifications via corresponding JSON files, as well as the ability to run modifications outside the game directory altogether, even if the data is located on a different drive.
A comprehensive refactoring of the arm/sleeve detection system and their positions has been carried out: the system has become more stable, a huge number of possible exceptions and visual errors have been fixed, and it has also become more modular, understandable, and less spammed. This has resulted in a slight but improved performance for the entire female RNPC sprite display system, making them load faster.
A new arm position has been added for the MILF RNPC.
About a dozen new perks have been added to the Occultism Club interface, available for purchase. These can be purchased as you level up the club, after which you can select the perks you need, including new mechanics that they unlock.
Two new sublocations have been added to the "Beach" location: shower stalls/restrooms for women and men, where you can find specific activities, the opportunity to complete certain location-specific activities, and also receive events.
Now, in the kissing scene between a female NPC and a male character, if she was wearing a swimsuit during the interaction with a female character through the appropriate menu, she will be shown wearing a swimsuit instead of clothing.
Now, in the hugging scene between a female NPC and another woman, both women will be shown wearing swimsuits instead of clothing, if they were wearing a swimsuit during the interaction with a female character through the appropriate menu.
In the scene opened by the corresponding activity in the restroom location, female NPCs are now shown wearing a swimsuit when your character is male, rather than clothing, if they were wearing one when interacting with the corresponding menu.
The Chinese translation has been updated: more text has been translated, and some existing translations have been adjusted. Additionally, the names of both genders of NPCs are now displayed in Chinese characters when playing in Chinese, instead of the previous English version.
Fixed bugs:
Fixed a bug that could cause the game to throw exceptions when attempting to change the group activity status for NPCs in some rare gameplay scenarios.
Fixed a bug that could cause the game to throw exceptions when attempting to connect to their email/nickname in-game if the player lived in certain regions.
Fixed a bug where opening the modifications page could cause exceptions without any apparent reason – everything now works reliably and as intended.
Fixed a bug where the views and likes bar for each modification did not work when entering the modifications menu, meaning that rating and other bars were useless.
Fixed a bug that could cause the game to throw exceptions when attempting to open scenes with randomized NPCs, both 18+ and regular, due to an inability to recognize the skin color of the target female NPC.
Fixed a bug where the game could throw exceptions during the story with Ayano Yoshida in some rare gameplay situations and the event where your character joins the Occultism Club through the student council.
Fixed a bug that could cause the game to throw exceptions when attempting to open the battle interface with randomized NPCs in some rare cases where this interface had never opened before, but was forced to close voluntarily.
Fixed a bug that could cause the game to throw exceptions when attempting to open the interaction interface with a randomized NPC when it was impossible to determine the nose type at all.
Fixed an issue that could cause the game console, where cheats and commands were entered, to become cluttered with excessive log data about certain modules and game systems, making the console difficult to use.
Fixed a bug that could cause events featuring the story character Suzuki Matsui to trigger under incorrect conditions, without taking into account the required number of days' delay, or to not trigger at all, even if other conditions were met.
Fixed a bug where, when playing in English, the game would sometimes not display the English translation if the cooking interface in your character's room was open and you were looking at a dish's description.
Fixed a bug where the academy guard would kick your character out of your house when your character was communicating with the story character Ayano Yoshida.
Fixed a bug where, after subscribing to Patreon, your subscription information would take an excessive amount of time to be added to the game's database, making it impossible to log in and receive your Patreon subscriber privileges. Everything now works instantly and as expected. The entire system was rewritten from scratch to avoid potential issues with this.
Fixed an issue where the game could throw exceptions when attempting to open the interaction interface with randomized NPCs, in the category with their rules.
Fixed a bug where the game could throw exceptions when attempting to create a cloud save in certain rare gameplay moments.
Fixed an issue where the game could freeze when attempting to play a minigame in the grocery store in certain rare instances when the player has a low-end device.
Fixed a bug where the game could throw exceptions when using certain items from your character's inventory in certain locations.
Fixed an issue where the RNPC mini-card featuring his appearance in the "Acquaintances" interface, accessed via phone, could be stretched excessively along the X-axis, causing the character to look out of place.
Fixed an issue where button prompts could appear in the "Character Library" interface even without the buttons actually being on the screen. Additionally, fixed an issue where the RNPC mini-card featuring his appearance in the same interface could be stretched excessively along the X-axis, causing the character to look out of place.
Fixed a bug where the women's restroom in the shopping mall could be occupied by men, while the men's restroom was occupied by women, which was unintentional.
Fixed an annoying bug that could cause a nasty lag when entering the modifications menu, which could last for quite a while – about 10 seconds on particularly weak devices, but everything opened instantly when offline. Now all data is processed in the stream, without causing script hangups.
Fixed a bug that could cause the game to throw an exception if the game was minimized on a PC device and then restored.
Fixed a bug that could cause the game to throw exceptions when attempting to navigate to the Academy entrance without any apparent reason.
Fixed a bug that could cause the RNPC caching system to literally not work at all due to certain code errors, causing the game to consume significantly more RAM and cause certain performance and stability issues during gameplay.
Fixed a bug where the hands of female MILF NPCs could have significant issues changing throughout gameplay without any apparent reason: their hands could disappear completely, function incorrectly, and be impossible to change in their position, causing them to always be in the default position.
Fixed a bug where NPC features would not appear on the female NPC sprite without apparent reason under certain hand positions/emotes, etc.
Fixed a bug where tattoos on female NPCs did not take into account the hand position at all – despite the NPC's hand position, the tattoos themselves would appear as if they were in the first hand position.
Fixed an issue where, after loading an old save on a new version of the game, the pool of events available for display/drop remained unchanged and remained the same as in the old version. Now, thanks to a major code change, the game runs significantly better.
Fixed a bug where a NPC in a group activity with another NPC could have someone who wasn't even in the location at the time as the second participant, which simply looked odd.
Fixed a bug where the game could throw exceptions when attempting to initialize data about a player when entering the corresponding interaction menu.
Fixed a bug where the game could throw exceptions when attempting to switch locations in certain specific and exceptional gameplay situations.
Fixed an issue where the game could display an excessively low frame rate when opening the club management interface through the relevant categories.
Fixed a bug that could cause the game to throw exceptions when attempting to create a NPC or its copies in the corresponding character library interface.
Fixed a bug that could cause the game to throw exceptions when attempting to create a save through the corresponding game menu and/or loading a save.
Fixed a bug that could cause the game to freeze and crash when attempting to skip time by 60 minutes at rare points in gameplay.
Fixed a bug that could cause the game to throw exceptions when attempting to change the hairstyle of a female NPC through the editing interface for that same NPC.
Fixed a bug that caused micro-freezes/stutters when attempting to load the NPC's appearance, which could cause the game to crash completely.
Fixed a bug that could cause the game to throw exceptions when attempting to view the biography menu of a randomized NPC at certain rare points in gameplay.
Fixed a bug that could cause the game to throw exceptions when attempting to perform location-based activity in the "Cinema" location.
Fixed a bug that could cause the game to throw exceptions when attempting to display information about modifications and related systems.
Fixed a bug that could cause the game to throw exceptions when attempting to initialize general RNPC data in some rare cases when loading was impossible.
Fixed a bug that could cause the game to throw exceptions when attempting to open the relevant game settings and font categories.
Fixed a bug that could cause the game to throw exceptions due to enabled generation filters during the generation process itself, in very rare cases.
Fixed a bug that could cause the display of data in savegames to be inaccurate and incorrect due to certain errors in the initialization files.
Fixed a bug that could cause the game to throw exceptions when opening the interface for creating/editing a randomized NPC.
Fixed a bug that could cause the game to throw exceptions at certain points in gameplay when the player's location on the world map could not be determined.
Fixed a bug that could cause the game to throw exceptions when attempting to initialize the current and future clothing of a randomized NPC.
Fixed a bug that could cause the game to crash without specific exceptions/freezes when attempting to cache randomized NPC data without any apparent reason.
Fixed a bug that could cause exceptions when opening the Occult Club management interface, in the perk purchasing category for the club.
Fixed a bug that could cause certain issues with the display of randomized NPCs, their layers, and certain other gameplay aspects.
Fixed a bug that could cause the game to throw exceptions when attempting to create a randomized NPC data slot in JSON format while saving it to the character library.
Fixed a bug that could cause the game to throw exceptions when attempting to use items through the inventory interface in some rare gameplay situations.
Fixed a bug that could cause the game to throw exceptions when entering the interaction menu with a randomized NPC and receiving hints about the success of a particular action.
Fixed a bug that could cause the game to throw exceptions when opening the interface for changing clothes/removing accessories from your character.
Fixed a bug that could cause terrible performance when displaying the communication interface with a randomized female NPC in some very rare gameplay situations.
Fixed a bug that could cause the game to freeze when displaying the sprite of a randomized female NPC with a large amount of appearance detail.
Fixed a bug that could cause the game to crash when skipping 60 minutes in-game on a low-power device and in a location full of NPCs.
Fixed a bug that could cause the game to run poorly and freeze when the game settings menu was open during certain rare gameplay moments.
Fixed an issue that could cause the game to display binary values when displaying energy/money and hunger status through the main game control interface.
Fixed an issue that could cause the game to display incorrect values for your character's attributes or certain stats.
Fixed a bug that could cause the game to incorrectly detect the device's operating system, which could theoretically cause issues with enabling/disabling multithreading, which could lead to issues with the display of certain interface buttons, etc.
Fixed a bug that could cause the game to throw exceptions when attempting to calculate data about randomized NPCs in adjacent interfaces related to them.
Fixed a bug that could cause the game to perform worse when performance settings were enabled that were intended to improve rather than reduce performance.
Fixed a bug that could cause the game to generate initially broken RNPC on some devices, which could potentially cause exceptions when interacting with them.
Fixed a bug where an exception could occur when attempting to open the equipping and changing clothing interface on your character if they had piercings or tattoos.
Fixed a bug where the game would throw exceptions in certain rare gameplay situations when your character interacted with a randomized NPC through the corresponding interaction menu.
Fixed an issue where your character's statistics could be incorrectly displayed in related interfaces.
Fixed a bug that could cause the game to throw exceptions in some rare cases when your character was in the same location as story-related characters of the RNPC type.
Fixed a bug that could cause the game to crash when opening the diary interface in some rare gameplay situations when opening a tab with story-related characters and plot hints.
Fixed an issue where the game could crash due to data initialization errors during game session generation without any apparent reason.
Fixed a bug that could cause the game to throw exceptions due to NPC generation issues, which could lead to further interactions with them being accompanied by unnecessary exceptions and other issues.
Fixed a bug that could cause the game to throw exceptions when opening the NPC interaction interface, as well as when hovering the cursor/finger over an interaction to get hints.
Fixed a bug that could cause the game to throw exceptions when skipping time by 60 minutes in some rare gameplay scenarios where you used the Occultism Club interface and some residual data from it remained in the game.
Fixed a bug that prevented paid AI features from working for a while. Additionally, the functionality of this system has been improved in some regions where it was previously unavailable.
Fixed a bug that made it impossible to log into your Patreon/Boost account after subscribing, even if the subscription had been paid for. Everything appeared immediately and with an annoying delay.
Fixed a bug that prevented some Patreon subscriber features from working properly, making them unusable.
Fixed a bug that could cause the game to throw exceptions when attempting to collect a randomized NPC sprite when the NPC had certain mod parts and appearance details, such as tattoos.
Fixed a bug that could cause the game to throw exceptions in rare gameplay situations where the game couldn't determine where your character was or what location they were currently in.
Fixed a bug that could cause a filter applied to the NPC to slightly distort the game's image depending on the game's timing, ruining the overall gameplay experience.
Fixed a bug that could cause the game to crash during a 60-minute time skip during certain time periods due to certain errors and getting stuck in a constant loop.
Fixed a bug that could cause the game to throw exceptions when attempting to create a copy of NPC data within the NPC caching module.
Fixed a bug that could cause the game to crash when unlocking perks in the corresponding Occultism Club interface with a certain probability.
Fixed a bug that could cause the game to throw exceptions when attempting to create a randomized NPC through the corresponding systems and generators.
Fixed a bug that could cause the game to throw exceptions when attempting to move from location to location in some rare gameplay situations when mods were installed and the corresponding framework was in use.
Fixed an issue that could cause the game to freeze and crash when opening the diary interface, where you could view your character's attributes, upgrade perks, and view story hints.
Fixed an issue that could cause the game to crash or experience a long micro-freeze in rare gameplay moments when purchasing perks through the corresponding interface in your character's diary.
Fixed a bug that could cause the game to crash when attempting to fast-forward more than 120 minutes due to some internal scripts that disrupted the time-skipping feature.
Fixed a bug that could cause the game to have some issues displaying RNPC sprites if the player had recently added hairstyles.
Fixed a bug that could cause the game to throw exceptions when a randomized NPC was displayed on the screen during events involving them.
Fixed a bug that caused some phrases, buttons, and text in Russian to be displayed when playing in English or Chinese.
Fixed an issue that caused certain actions to require excessive energy.
Fixed a bug that could cause the system for determining the activity of randomized NPCs among themselves to ignore the current position of their NPCs, which could lead to exceptions/bugs when determining the other active NPC in a group activity.
Fixed an issue that could cause the game to return incorrect and irrelevant values for your character from a randomized NPC.
Fixed an issue that could cause the game to crash without any exceptions during NPC generation for a game session without any apparent reason.
Fixed an issue that could cause the game to crash without apparent reason when attempting to connect to your email or nickname in-game to gain game privileges.
Fixed an issue that could cause the game to crash when attempting to use the mod system and the corresponding game tabs within the interface.
Fixed a bug that could cause the game to crash when attempting to process NPC data without being directly adjacent to the NPC, even before it had had time to decached.
Fixed an issue that could cause the game to incorrectly display certain interfaces, causing them to lag or become overloaded. This primarily affected interfaces with the VPGrid screen.
Fixed a bug that could cause the game to throw annoying exceptions when attempting to find ingredients through the corresponding location interactions in the "Forest" location.
Fixed a bug that could cause exceptions when using the appropriate location interactions in the "Cinema" location.
Fixed a bug that could cause exceptions/excessive freezes and bugs associated with the inability to play the game due to story events triggered from a shared pool with in-game time calculations.
Fixed a bug that could cause the game to throw an exception in rare gameplay situations when an 18+ scene with randomized female NPCs was displayed on the screen due to an inability to load their breast data.
Fixed an issue that could cause graphical glitches when displaying randomized female NPCs.
Fixed a bug where opening the interaction menu with a randomized NPC with scars or other similar body parts could cause certain exceptions and errors without apparent reason after passing data to the appropriate filter function.
Fixed a bug where the game could throw exceptions when attempting to open the rules menu for a randomized NPC from the corresponding interaction interface with a randomized NPC.
Fixed a bug where the game could throw exceptions when attempting to open the interaction interface with a randomized NPC when it couldn't determine their skin color.
Fixed a bug where displaying a scene with a non-M18+ character featuring randomized female NPCs could cause exceptions due to the inability to load the girl's breast size.
Fixed a bug where the game could throw exceptions when attempting to display a thumbnail with the appearance of a randomized female NPC in some very rare gameplay instances.
Fixed a bug where the game could throw exceptions when attempting to load appearances in scenes featuring female NPCs in the Academy.
Fixed a bug where the game could throw exceptions when attempting to open the sleep interface if the next day was indicated below the "Time Will Be" prompt.
Fixed a bug where the game could throw exceptions when attempting to load a randomized NPC from ROM to RAM in some rare gameplay instances where this was impossible.
Fixed a bug that could cause the game to crash during the display of the interface for interacting with randomized NPCs and displaying a sprite during certain rare gameplay moments and on low-end Android/PC devices.
Fixed a bug that could cause the game to throw exceptions when attempting to create a cache of NPC appearances if the cache contained too many different filters affecting the overall image.
Fixed a bug that could cause the game to throw exceptions during certain rare gameplay moments when a male NPC with tattoos was displayed on the screen.
Fixed a bug that could cause the game to throw exceptions when attempting to group NPCs into a group in the Occultism Club management group creation interface.
Fixed a bug that could cause the game to throw exceptions when attempting to start a game session on Windows devices.
Fixed a bug that could cause the game to throw exceptions when attempting to open the diary interface and view story prompts.
Fixed a bug that could cause the game to throw exceptions when transitioning from location to location immediately after sleeping in your character's room.
Fixed a bug that could cause the game to throw exceptions in some rare gameplay situations where it could not determine which NPCs were currently in a location.
Fixed an issue that could cause the game to incorrectly handle and display tattoos and piercings on male NPCs.
Fixed a bug that could cause the game to throw exceptions when attempting to create an NPC in a game session in some rare gameplay situations.
Fixed an issue that could cause the game to throw exceptions when attempting to use the Occult Club management system.
Fixed a bug that could cause the game to lag/freeze when sleeping in your character's room on less powerful devices.
Fixed a bug that could cause the game to experience performance issues when displaying the NPC sprite on-screen along with the interaction screen.
Fixed a bug that could cause certain events with randomized NPCs to trigger when they shouldn't, without all conditions being met.
Fixed a bug that could cause the game to throw exceptions when displaying certain locations on-screen.
Fixed a bug that could cause the game to freeze when displaying the journal interface while the perk menu was open and purchasing perks.
Fixed a bug that could cause the game to crash when opening the computer interface in your character's room and then using the online store purchase interface.
Fixed a bug that could cause the game to throw exceptions when attempting to initialize data about current items in the grocery store and the corresponding products there. Fixed a bug that could cause the game to throw exceptions when attempting to change your character's computer wallpaper during rare gameplay moments.
Fixed a bug that could cause the game to throw exceptions when attempting to create a RNPC through the RNPC creation interface during rare gameplay moments.
Fixed a bug that could cause the game to throw exceptions when using location interactions in the city park location.
Fixed a bug that could cause the game to throw exceptions when attempting to change the standardized academy uniform during rare gameplay moments.
Fixed a bug that could cause the game to freeze and perform poorly when displaying the daily schedule management interface during certain rare gameplay moments.
Fixed a bug that could cause the game to freeze for a few seconds without apparent reason when entering the modifications menu, and sometimes the game would crash there, unable to load the necessary data.
Fixed an issue where the expected time to skip could differ from the actual time in the corresponding interface, making it difficult to understand how much time would remain after this action.
Fixed an issue where the game could display an incorrect number of views/likes on modifications in the corresponding download menu.
Fixed an issue where the game could throw exceptions when attempting to have sex with randomized male NPCs while your character was male.
Fixed a bug where the game could throw exceptions when attempting to skip time longer than 60 minutes in certain rare gameplay situations.
Fixed a bug where the game could throw exceptions when attempting to calculate RNPC activity in certain rare gameplay situations.
Fixed a bug that could cause the game to throw exceptions when caching RNPC data in ROM memory due to missing data at that moment.
Fixed a bug that could cause the game to experience performance issues when attempting to initialize RNPCdata from ROM memory during certain rare gameplay moments.
Fixed a bug that could cause the game to throw exceptions when displaying the rules interface for a NPC through the corresponding interaction menu.
Fixed a bug that could cause the game to throw exceptions when switching music through your character's phone interface in certain rare instances.
Fixed a bug that could cause the game to throw exceptions during rare gameplay moments when opening the gallery interface, which displays all story characters at that very moment.
Fixed an issue that could cause action points and HP to be inaccurate in the fight interface with randomized NPCs.
Fixed a bug that could cause the game to throw exceptions when attempting to start a fight with a randomized NPC in certain rare
Download links:
PC: MEGA / Google Drive / YandexDisk
Android: MEGA / Google Drive / YandexDisk
MAC: MEGA / Google Drive / YandexDisk
Screenshots:















Comments
I can't seem to have my best friend role loaded and can't open the cheat menu
Coffeelicker
2025-12-07 13:44:16 +0000 UTCLet's gooooooo
ザン
2025-11-27 08:21:25 +0000 UTC