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KaitoSi
KaitoSi

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Weekly News #172

Version 0.970b is already available for download for subscribers of the Super Best Friend tier ($25). To view the post with this version, follow this link: https://www.patreon.com/posts/released-0-970b-141262734

Version 0.970a is already available for download for subscribers of the Best Friend tier ($10). To view the post with this version, follow this link: https://www.patreon.com/posts/released-0-970a-140490246

So, another week and a half has passed since the last weekly news. As we mentioned in the previous issue, this one will be quite large and enjoyable – lots of content, a variety of items and systems, as well as the expected changes and innovations. But first things first…

First, randomized NPCs. These are basically minor changes and innovations. For example, randomized female MILF NPCs now walk on the beach not in underwear, as before, but in full swimsuits, an example of which can be seen below:

Additionally, all scenes featuring NPCs now display 11 newly added hairstyles for male NPCs. In other words, these are improvements to existing scenes:

And while we're on the topic of scenes, it's worth mentioning that we're working on a feature that many people have previously requested. When interacting with NPCs on beaches while wearing swimsuits, the scenes themselves would display them in clothing or underwear, which is now gradually being fixed. Various types of swimsuits are now available for display in scenes, making these scenes more visually pleasing and polished, something that, as many know, was previously a significant issue. Currently, this is available for three scenes, but will soon be available for all scenes in the game:

And the final improvement in this section, while not particularly significant, does allow us to update certain mechanics and systems. To be more precise, we're talking about a new opportunity to give a randomized NPC, whom your character defeated in a fight, a potion that you could have crafted in the city's "Forest" location.

We have more to say about this system, but we'll talk about it a bit later. It's also worth mentioning the many recently added events with randomized NPCs, which even offer entire storylines, but we can't say anything beyond that. For now, we'll move on to other points that have brought a little more interesting content,

Secondly, the plot. Well, here, as some may be surprised by, we've done a little work and created a small plot branch concerning Ayano Yoshida and the Occult Club. This branch contains about 5-7 events that could unexpectedly impact the club and change its course. However, you'll be able to learn more about this in the game itself.

Also, in addition to this small plot extension, we've also completed some scenes featuring Yuki Oota, which have been redrawn and are ready for integration into the game. You can see them below:

Third, system changes. There's already a huge number of new features. We'll start with the biggest one: alchemy. As mentioned earlier, we've slightly updated this system by adding the ability to give NPCs a potion after defeating them in a fight. What's next? New interface:

As you can see, it's quite pleasing to the eye and offers more details about each potion, but beyond the interface itself, you'll also find new potions and new recipes. Furthermore, there are new events during ingredient searches and, overall, a pretty good improvement to the entire system, making it more relevant and interesting to use and learn.

Furthermore, the Barbershop interface has been updated, and, accordingly, the hair editing interface there:

The randomized NPC search interface has also been updated:

It features more tooltips, information, and accessible buttons to make the system easier to use. And last but not least, a new apartment payment interface:

Fourth, bug fixes and code refactoring. Here, too, a fair amount of work was done to improve the game's stability, performance, and overall player experience. Here, we'll stick to the standard changelog:

New content:

A separate plot branch was created for the story character Ayano Yoshida, which will help develop and change the club in a slightly different direction than the main plot. The plot itself contains five different events with varying outcomes and choices, and features a rather interesting narrative about what will happen to the club if an "unnecessary and superfluous" person joins it.

New events with randomized NPCs, mini-story events, and many others were created to ensure the game world didn't feel empty and was more filled with content. Overall, about 7-8 different types of events were included, in which your character can react to problems in different ways, act differently, and be free to make choices.

A new interface has been created for the "Create Potion..." location interaction in the "Forest" urban location. It sorts all available potions for crafting, provides necessary information about them, allows you to more easily view the conditions for their creation, and is generally a more visually appealing version of what was previously there.

After defeating a randomized NPC in a fight, you can now select a new possible interaction: give them a drink. You can also give them potions you created in the urban forest location, or give them something else to gain benefits or opportunities.

Now, when using the corresponding "Find Character" location interaction, instead of the usual input field, a full-fledged game menu will open. It will show the character you'd like to interact with once you find them, along with hints and other features to simplify the overall use of the interface.

Using the "Pay Apartment" location interaction will now open a special interface instead of the usual input menu. This interface allows you to quickly pay for apartments on the hard difficulty level or when purchasing through a specialized agency. It will include tips, information about the remaining time until the next payment, information about the remaining balance on your deposit, and buttons for replenishing your account for a specific period, allowing you to quickly enter the required amount of in-game money.

For female MILF NPCs, a swimsuit will now be displayed instead of underwear in the beach/pool locations in the academy, as it was intended to be from the very beginning.

The "Sunbathing" location interaction will now open a corresponding scene if your character is female. Furthermore, this location interaction is now fully adapted for female NPCs.

The "Create Potion..." location interaction in the "Forest" urban location has been updated to include a dozen different potions that have varying effects on your character/NPC.

In the kissing scene between a female NPC and another girl, both girls are now shown in swimsuits, not clothes, if they were wearing one during the interaction with the NPC.

In the groping scene with a female NPC's butt, the girl is now shown in a swimsuit, not clothes, if she was wearing one during the interaction with her from the interaction menu.

In the "Pet Head" interaction with a female NPC, the girl is now shown in a swimsuit, not clothes, if she was wearing one during the interaction with her from the interaction menu.

The "Barbershop" city location and the corresponding location interaction now have a new, fully functional interface, allowing you to customize your character's hairstyle without any hassle.

A new cheat code has been added to the developer menu: "Add Ingredients." This cheat is designed specifically to obtain the required number of ingredients for the "Create Potion..." interaction in the urban "Forest" location.

The game's size has been significantly reduced (by 100 megabytes) by removing unnecessary files and better utilizing existing files without introducing unnecessary repetition or other issues.

The scene with randomized female NPCs that opens with the "Hug" interaction has been updated with the 11 latest new male hairstyles available for display.

The scene with randomized male NPCs, when your character is male, in the 18+ "Blowjob" interaction, has been updated with the 11 latest new male hairstyles available for display.

The scene with randomized female NPCs that opens with the 18+ "69" scene has been updated with the 11 latest new male hairstyles available for display.

The scene with randomized female NPCs, unlocked by the "Kiss" interaction, has been updated with the latest 11 new male hairstyles available for display.

The scene with randomized female NPCs, unlocked by the 18+ "Missionary" scene and the "Cunnilingus" bonus interaction, has been updated with the latest 11 new male hairstyles available for display.

The scene with randomized female NPCs, unlocked by the "Hold Hand" interaction, has been updated with the latest 10 new male hairstyles available for display. Additionally, an issue where the 15th base hairstyle on male NPCs would display incorrectly without any apparent reason has been fixed.

In the scene with a randomized male NPC, when your character is male, the 18+ "Have Sex" interaction content has been updated to include the latest 11 new male hairstyles, available for display for both men in the scene.

The Chinese translation has been updated: more text has been translated, and some existing translations have been adjusted.

Fixed bug:

Fixed an issue where the NPC's reaction to your character might not match their actual attitude.

Fixed a bug that could cause the game to throw exceptions when using certain items with their own unique actions when using them through the inventory.

Fixed an issue where the game might not display all items in the inventory interface.

Fixed a bug that allowed duplication of items using a cabinet through your character's inventory.

Fixed a bug that could cause the game to throw exceptions when using a cabinet in some rare gameplay scenarios.

Fixed a bug that could cause the game to throw exceptions when attempting to open your character's inventory interface if they had certain items, such as alchemy ingredients, items purchased from the online store, etc.

Fixed a bug that could cause the game to throw certain exceptions when a female RNPC character was shown on-screen wearing underwear, although this was very rare.

Fixed an issue where female RNPC characters could walk around completely naked without underwear or a swimsuit, seemingly without any apparent reason.

Fixed a bug that could cause the game to throw exceptions when receiving money in certain gameplay situations, such as ending a work shift at a grocery store.

Fixed a bug that could cause the game to throw exceptions in certain cases when it was raining and your character was outside/in an open location.

Fixed an issue where the game could display money in the main interface as a binary number instead of an integer after receiving money through certain interfaces other than the grocery store.

Fixed a bug that could cause the game to freeze when certain performance settings were enabled, even though these settings were intended to work in reverse, improving game performance and stability.

Fixed an issue where the game could display incorrect relationship changes after interacting with a randomized female NPC at 18+ in the corresponding sexual encounter result interface.

Fixed a bug where the game could throw exceptions after opening the Journalism Club management interface after finishing the story with story character Yuki Oota.

Fixed a bug that could cause the game to throw exceptions when creating a copy of a random NPC in the character library interface in rare cases after generation issues.

Fixed a bug that could cause the game to throw exceptions when attempting to create a randomized NPC based on certain generation rules.

Fixed an issue that could cause minor details of a random NPC's appearance to be distorted; tattoos, facial features, moles, freckles, and other minor details could be missing from the sprite itself after some time without apparent reason.

Fixed an issue that could cause data on existing clothing in clothing sets available in Academy locations to differ from the actual data in the corresponding interface, accessible after completing the story with Yuki Oota.

Fixed an issue that could cause the game to microfreeze when opening the Occult Club management interface.

Fixed a bug that could cause the game to throw exceptions when using the interface to change your character's appearance in the hospital during a long game session.

Fixed a bug that could cause the game to throw exceptions when opening the interface to change equipment for your character, remove piercings, etc. during a long game session.

Fixed a bug that could cause the game to throw exceptions when entering the Academy location at night, when it is closed, if this occurred on a weekend night.

Fixed a bug that could cause the game to throw exceptions when attempting to create a save through the corresponding game settings interface, save/load categories.

Fixed a bug that could cause the game to throw exceptions when attempting to create a game session on Linux devices in some rare cases when using libraries not supported by Linux.

Fixed a bug that could cause the game to throw certain exceptions when opening the Occultism Club management interface after finishing the storyline with Ayano Yoshida.

Fixed a bug that could cause the game to throw exceptions when using the cooking interface, or during any cooking at all.

Fixed an issue where recipes and their information in the cooking interface could differ from reality and require more ingredients than displayed.

Fixed a bug that could cause the game to crash when attempting to search for ingredients for the alchemy interface in some rare gameplay scenarios, albeit rarely and on low-end devices.

Fixed a bug that could cause the game to display incorrect information about a randomized NPC via the corresponding biography menu in some rare gameplay scenarios.

Fixed an issue that could cause the game to crash when attempting to open complex and multi-layered interfaces, such as simultaneously opening the NPC activity menu, phone, tabs within the phone, and then opening the map, if the device had too little RAM.

Fixed an issue that could cause the game to throw exceptions in some rare gameplay scenarios when opening the font settings menu while playing in Chinese.

Fixed a bug that could cause the game to throw exceptions in some rare gameplay situations when the phone interface was open. The game could throw exceptions when attempting to load old saves from older versions of the game (this does not affect very old versions).

Fixed a bug that could cause the game to distort the appearance of a randomized NPC after loading a save due to incorrect caching in ROM.

Fixed a bug that could cause the game to throw annoying exceptions during language initialization and translation attempts when playing in Chinese in rare gameplay situations.

Fixed a bug that could cause the game to throw annoying exceptions when switching the game language from Russian to Chinese/English if the process occurred at a certain point during gameplay.

Fixed a bug where the game could throw exceptions when attempting to create a RNPC within a game session due to certain mechanics affecting this.

Fixed a bug that could cause the game to lose English and Chinese translations, ignoring them even though the files themselves contained these translations, resulting in some text being in Russian.

Fixed a bug that could cause the game to malfunction, with constant micro-freezes, after attempting to engage in 18+ content with randomized NPCs in some rare cases, where the interface itself would not close and would remain in the background.

Fixed a bug that could cause the game to throw exceptions when displaying 18+ scenes with randomized NPCs in some rare gameplay moments.

Fixed a bug that could cause the game to throw certain exceptions when displaying the rules interface for female NPCs and when subsequently enabling them.

Fixed a bug that could cause the game to freeze during time rewind on particularly weak Android devices, which could then lead to game crashes.

Fixed a bug that could cause the game to crash when attempting to load a save through the corresponding menu in the game settings.

Fixed a bug where a MILF could walk around completely naked on a female RNPC beach for no apparent reason, instead of at least wearing underwear as they did previously.

Fixed a bug where the sandcastle event on a beach with a female RNPC only featured female MILFs, when it should have featured a younger version of the female RNPC.

Fixed a bug where, after your character gave any potions crafted through the alchemy menu to RNPC, they would also receive a locator in their inventory.

Fixed a bug where the game could throw exceptions when attempting to open the interaction menu with RNPC due to an inability to enable the necessary game filters for RNPC and their sprites.

Fixed an issue where body parts could disappear during 18+ character scenes for RNPC, resulting in the scenes themselves not looking as good as they should.

Fixed a bug where, when playing in English, some text could appear in Russian without any apparent reason.

Fixed a bug where, when playing in English, some buttons would have no text, making it impossible to understand what they did.

As you can see, quite a bit of work has been done. In addition to various interfaces and preparations for release, we've also developed the story and refined some existing scenes, mechanics, and systems. In the next full update, which will be released on October 27th, we'll add more story and various content. For now, all we can do is wait. Fortunately, this "wait" only lasts 12 days, and in the meantime, you can play the micro-update for version B, for which the changelog above applies.

Comments

What's the difference between a and b

Ean Allin


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