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Hey y'all, sorry for the delay! Life has been unexpectedly busy after the move with figuring out my new routine and balancing my health issues.
re:Dreamer (0.19.0) is a return to form with the mom route, so let's get right into the changelog:
The mom route is back with a major new update of Z and Samantha going to the mall for their first major outing as mother and... well, I guess "child with a female sex" if I want to include all variants.
I know most of you are here for the "z_reaction_to_mom_secret == 'fully_realized'" branch, which (at the default Ren'Py text advance speed) is a whopping 2 hours and 14 minutes long (or 2 hours and 52 minutes with Author's Notes on; I ran out of Adderall during some of the writing and sort of went off the rails with a few tangential Author's Notes due to my ADHD). While there is a decent bit of content with the other variables, it's not nearly as expansive.
Anyways, the route features Samantha and Z engaging in a wide range of activities together, some wholesome, some stressful and taxing, and some enlightening. Two of them (a visit to a carrier store for a new phone that leaves Z empty-handed and a "z_reaction_to_mom_secret == 'fully_realized'" exclusive visit to a legally-distinct Build-A-Bear Workshop) were Sustainer patron requests. I won't spoil even more than I already have, but I think the writing is sharp, nuanced, enjoyable, satisfying, and long.
The "cracked" variables in the mom route have been switched to "realized." Not only does that better match with "repressed," but I am done using that rhetoric. This will break saves, which is why there's a jump point to get to the new content.
Fixed an issue with Ai's dialogue in Britney Day 3 throwing an error in the history screen.
The custom wait tag no longer has issues with kicking you from the history screen. I'm not sure if that existed before Ren'Py 8.2.3, but it's been fixed now.
Fixed a 0.019s discrepancy with the audio of Zoey's main walk cycle. I'm a former speedrunner with current OCD, in case you couldn't tell.
In related news, fixed an issue with text tags not filtering right in the history screen when they should.
Fixed an issue with some animations of characters dropping down a few pixels at times
Added an easter egg on Ai's spriteviewer screen in the mom route.
A few more Author's Notes here and there as I re-read the game's script, the most notable being at the start of Keisuke Day 9.
Shifted some of the fonts' text shaper back to freetype. I got really fed up with how the kerning looked "off" and how lines got lengthened with this game's main font (Gilroy https://www.myfonts.com/collections/gilroy-font-radomir-tinkov), even if the harfbuzz shaper is more "capable" for other fonts. Hey no wait why is this font #7 bestseller on MyFonts? I need to be more hipster!
Speaking of hipster, I made both variants of the CaptainCaption sprites have the square glasses as I now own a very similar pair and just think it looks better on the sprites.
The Sam sprites (so both Samantha and CaptainCaption) got fixes to some expression parts, as well as some brand-new expression parts. This gives her/me more range and allows a few more expressions more in line with her daughter. I thought about doing "her/mine" there, but eh...
Fixed Britney's hand being cut off in the sprite viewer on pose A.
The textbox has been adjusted to let me push text (and the Author's Notes sprites) around on the fly.
A number of typo and bug fixes.
Thanks to being told draw.io has a desktop version, the flowchart can now properly export as a full-sized and legible PNG again!
As always, the full changelog for every release can be found at https://justpaste.it/rdchangelog
I... was probably a bit too ambitious with this one? I think the writing is rock-solid, but it easily could have been broken into a smaller set of updates.


Anyways, Zoey Grace Howard from Caithiel.
I still 100% stand by my theory that Grace Howard is just Zoey and Keisuke's chuuni engineer daughter, so it's really cool to see such good fan art proving my point!
Speaking of that... the next update covers the long-delayed Keisuke and Zoey swimming pool sex scene. It's probably going to take about a month and a half to get it right given that I still need to polish the art and figure out what the fuck I am doing to make the sprites swimming around not look goofy as shit, but I'm very, very excited to write that sex scene.
Until next time!