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This is essentially done in 2 phases:
- the sculpting phase, where we create the shape of our character
- and the Retopology phase, where we arrange the polygons to create a clean mesh.
All this is done in Blender.
mari_gigantti
ratxgurl
the_onlycody
dothebest1111
lulapanda
omgleandruh
raeny.day
dreamsofpop
kandybarbiefree
lovexee
snowwhitebella
avaro56
dewdropdreamer
Trashy Bean
catriona.sky
C/H
xmorthiccia
lovemelexi
sassypeaches69
lexi_xixi
jimmysmomma94
oggtabull
thegirlnextdoorfree
yougoblank
Weird Girl
wisdem
elnegrocu
Graph_Box
aliebloom
queenbeezhive
AceraTheGreat
Mihan44
kiragothgirl
plussizegreekgodess
eliepink
leonelyfernandez
kawaiitoy
NutsAndPic
moon_foxy
sassyasia