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The Solarion Project 0.20 - Delay Notice

Hey guys,

Unfortunately I have to announce that the 0.20 build will be delayed until Friday next week. If you have pledged this month, you do not need to pledge next month in order to gain access to the build, you will receive a patron message when it is released. Just wanted to give people enough time to change their pledges if they wish before the end of the month. 

The animation issue took a fair bit of my time as I wanted to get that resolved, and quite honestly it's a very strange issue I may not be able to solve. The same code is being used in  my other project (Kingdom of Subversion) and no one has experienced issues there (as far as I know). 

I'm going to try one last thing, which is create a fresh RPGM project, copy all the files across apart from the core engine files and see if that fixes the issue. I'm also going to add in an option into the options menu so players can turn off animations (so if they do get issues they can still at least play the game).

My free time has been pretty occupied for the past couple weeks, which has resulted in low energy (including a hard training schedule at the gym which has exacerbated the issue a bit.) But by Friday I should have everything done and dusted. 

Sorry for the delay, but hope it will all be worth it in the end!

Comments

Thank you for the effort you are putting into this and I hope you can resolve the issue in the end! Good luck

Billhyahoo

No worries, development in general is a fickle entity. I lost count of how many times I replicated something that worked in a project, but in another it just went up in flames... Also, take some days off when possible, it's exponentially harder to be productive when you are low on energy. Take care and godspeed!


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