Hi Everyone! Access: MPAni6Vs&9j3 I have some more images here, and a follow up on the last update! Unfortunately, the damsels just never seem to heed their instincts... Thank you all so much for your kind and considered feedback, on the last post! I really value hearing your thoughts on those content questions. I truly want to make sure that content decisions are as exciting as possible for everyone, and your feedback really gives me some much needed clarity in making those decisions! I always worry that it might become a bit annoying and redundant if I write "Thanks!" underneath each post, lol. But, I truly do read through all of the encouraging feedback messages and comments that you offer, and I really appreciate it! It sounds like another quite destructive ending is the way to go for this one! So, I have adjusted course to ensure that the ending is suitably crazy and in line with your feedback, lol. And, prior to any destructive elements, I'm also working to ensure that there's plenty of content in which the monster handles the damsel very aggressively. I also plan on dialing back a bit on some of the fluids. Particularly in an effort to aim for a less exaggerated depiction when it comes to the, uh, male fluids. While I'm much more happy with how the ejaculate looks, and behaves, compared to my older works (in terms of shading and viscosity), it still could do with being, frankly, stickier. As many of you know, improving the male fluids has been an ongoing endeavor for me, lol. But it's something that I try my best to improve, and I can't wait to really hit the mark with them! So, hopefully, in being a bit more reserved with its usage, I can dedicate more of that computing time to simulating higher viscosity values. Adding those higher viscosity values can exponentially increase simulation times. So aiming for less, but higher quality, sticky fluid, should hopefully help achieve even better results :) And, as I mentioned in the previous update, I have pushed the runtime a bit longer on this project. I'm currently finishing the first of two main sequences. The sequence is about 2 minutes long and, in addition to the minute of intro sequence, it puts the project at about 3 minutes long currently. I plan on having this main sequence rendering by the end of the week, depending on how some of these simulations go. After that, I plan on one more sequence that should be around another 2 minutes. So, in total, I now plan on this project being somewhere around 4.5 - 5.5 minutes long, depending on how the last sequence proceeds :) I hope that everyone has a great week! I will check in again this weekend, once I hopefully have this first main sequence rendering out, lol. As always, thank you so much for your support and thank you for checking in!
MPArt
2025-08-13 10:51:00 +0000 UTCMPArt
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