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Hand Animator V3

Hello Everyone! I am back :D


Over the next few weeks I will be releasing updates to all of my plugins.  I will release them here on Patreon first for a bit to give you all a chance to try out the updates first and provide feedback, then they will be released for free on the HUB as a VAR


First up is the Hand Animator.  

Alot of great little adjustments made here.   The code has had a full once-over to fix up errors and logic problems.    The result is much smoother hand animations and no more jerky thumb!

Increased the limits on some of the sliders to allow greater range

Split the plugin between left and right hands, so you can enable/disable just the left or right hand animations.   These are two tick boxes which can be switched via an animation trigger to allow you to select when in your animations you want the hand animator to take over!

Significantly more info on the debug output to see exactly what its doing and calculating

Fixed 'react to other person' feature to actually work correctly!

Added option 'ignore own hands' to stop animation playing when the character brings their hands together (still allows the animation when their hand touches another persons hand)

Totally reworked the animation speed slider to be more intuitive and have a more significant effect at extreme values.


Place the HandAnimator.cs file into your VAM\Custom\Scripts\ folder. It will replace any older version you have in there and is completely backward compatible with any scenes you have saved previously

Hand Animator V3

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