Finally, the time has come! As of March 8, I will only work 26 hours instead of 40 as a software developer! That means I can finally pursue my passion of creating naughty 3D content!
Since I had a lot of work to do in the last few days and I didn't have the mind for creating good content, I preferred to focus on some technical details....
As some of you may already know, I have already tried to use the 3D program "Blender" as my main content creation program twice, as it opens up many new possibilities.
Unfortunately, there were a lot of performance and technical issues, that I faced back then.
This time, however, I took my time and tested all the features that were important to me before making my decision. With Blender 3.0 there were a lots of fixes and performance improvements that gave me a reason to look into this idea of changing my main program again. It turned out to be a good decision this time as the performance is incredibly good.
Also, the knowledge that I have acquired over time by using Blender repeatedly has helped me achieve a pretty realistic result this time, which was also one of my requirements before I actually switch.
in the attached picture you can see the results.
The final test was done with the creation of actual content:
On the beach part 94 and 95 were still rendered with DAZ.
Part 96 - 103 are currently rendering in blender, so I will post a new update of "on the beach" tomorrow. Then you can see the results in action :)
Thank you for your support!
YOKOHAMA BAY
2022-02-28 01:24:55 +0000 UTC