Big Treasure/Nest Update
Added 2022-01-06 13:13:45 +0000 UTC
/// File updated January 9
■ Can I just show you the changelog and file? :D Be sure to remove all config and write your impressions!
■ Можно я просто покажу ченжлог и файл? :D Обязательно удалите все конфиге и напишите свои впечатления!
■ Added:
- - Several types of Dragon Treasures: Iron, Diamond, Emerald, Copper, Gold, Debris. Craft: resource + 1 dragon dust.
- - All dragon treasures can be used as a spawning and resting point. You can skip the night, but also just rest during the day.
- - Unlike the vanilla bed, there will be no unneces
sary interfes with chat on the treasures. - - Dragon treasures are very slow to restore a dragon's health and mana. Collect more treasures to speed up health recovery. It piles up like snow.
- - Waterlogged.
- - Custom sounds for all treasures.
- - Several types of "Sources of Magic": Forest, Cave, and Sea. Uses a level 3 nest model, but has different functionality, crafting, and rendering.
- - Has a hint inside. Can be filled with parts of Elder dragon. Spends 1 item every 10 seconds.
- - The source of magic is best used for afk.
- - Used to obtain and accumulate a buff, which gives the dragon infinite magic.
- - Crouch + right click to use.
- - If you use the wrong magic source, you will take damage instead of a buff.
- - Test version of smooth neck and tail turns.
- - To view your dragon from the first person, you now need to press the key (left alt). By default, the tail will always be behind you.
- - Items near the dragon now have different animations.
- - Ingame config menu. Now client, common and server configs can be changed without restarting the game!
- - Improved description of all configs to make it easier to understand how they work.
- - Deleted all dragon nests. Keep this in mind when you update.
- - Sea Dragon Breath appearance has been changed to lightning
- - Spin attack now works on the right mouse button, not on left. You can also choose your preferred key in the settings.
- - birch dragon altar by GridExpert
- - The bite animation no longer breaks other animations
- - AppleSkin support
- - Spin_grant and wing_grant can now disable the relevant skills.
- - Now there will never be a mess in the creative tab. Everything is sorted, even for old worlds.
- - Localization update: en_us, ru_ru, zh_hk, zh_tw, zh_cn
■ Rebalance:
- - keepClawItems - now items from the claws are being dropped by default
- - maxFlightSpeed - speed returned to 0.3 by default
- - foldWingsOnLand - wings will now not automatically close so as not to create dangerous situations.
- - allowedVehicles - boats have been returned for use by the dragons.
- - dragonOreDustChance - chance of dust falling out of ore is reduced to 0.2, as hearts can now be obtained from enemies.
- - charged_coal - now restores 6:1 hunger instead of 4:2 for the cave dragon and melts twice as many items in the furnace. During crafting it gives 2 charged coals instead of 1.
- - Upgrade passive skills now much more expensive, because before pumping magic fully could be in the first 2 hours of the game.
- - sweet berries restore 1:1 hunger instead of 2:2 for forest dragon
- - Changed the crafting for all dragon treats
- - The wings will automatically fold when you have 0 hunger.
■ New server configs:
- - treasureHealthRegen - Whether sleeping on treasure will recover health or not.
- - treasureRegenTicks - The time in ticks it takes to recover 1hp while sleeping on treasure. Keep in mind that there is 1 treasure in mind. A large number of treasures in one place reduces time.
- - treasureRegenTicksReduce - The amount of ticks each additional treasure reduces the regen time by
- - maxTreasures - he max amount of additional treasure that can be used to reduce the regen time
- - Source of Magic configs: sourceOfMagicInfiniteMagic, damageWrongSourceOfMagic, canUseAllSourcesOfMagic, elderDragonDustTime and other
- - DragonManaBlocks - Blocks that will restore mana quicker when a dragon is standing on it.
- - initialPassiveCost, passiveScalingCost - The initial exp cost for leveling passive skills
- - Cooldowns - cooldown in ticks for all ability
- - forestBreathGrowBlacklist - blocks that will not be grown by the forest breath.
- - chargedSpreadBlacklist - List of entities that will not spread the charged effect.
- - spectralImpactProcChance - The percentage chance that spectral impact will proc. This is multiplied by the level of the skill.
■ New client configs:
- - renderFirstPersonFlight - Render dragon model in first person while gliding. We don't advise you to turn it on.
- - firstPersonRotation - Use rotation of your tail in first person, otherwise the tail is always opposite of your camera. If the tail is constantly climbing in your face, put false.
- - flightZoomEffect - Should the zoom effect while gliding as a dragon be enabled
- - flightCameraMovement - Should the camera movement while gliding as a dragon be enabled
- - clientDebugMessages - Enable client-side debug messages
- - enableTailPhysics - Enable movement based physics on the tail, this is still a working progress and can be buggy.
- - rotateBodyWithCamera - Should the body rotate with the camera when turning around.
- - armorRenderLayer - Should the armor be rendered as a layer on the dragon? Some shaders requires this to be off. Can cause some weird effects with armor when turned off.
- - tooltipChanges - Should the mod be allowed ot change the color and appearance of tooltips?
- - dragonFoodTooltips - Should dragon foods have their tooltip color changed to show which type of dragon can consume it?
- - helpTooltips - Should the effect of the help tooltips be enabled?
- - alwaysShowHelpTooltip - Always show the help tooltip border
- - manabarXOffset - Offset the x position of the mana bar in relation to its normal position
- - renderItemsInMouth - Should items be rendered near the mouth of dragons rather then hovering by their side?
■ Fixed:
- - Forest dragon spike now works
- - Forest dragon spike no longer appears behind the dragon and has a bite animation.
- - Selection square of skill bar doesnt move with skill bar config
- - corrected incorrect names of configs like firebreathDamage/fireballDamage in config
- - Charm Reforged mod compatibility
- - The accidental disabling of smooth growth will no longer bother you.
- - Princesses and princes no longer disappear after receiving the tag.
- - There should be less head banging on the floor.
- - Spin attack no longer causes cooldown to other players
- - Spin attack triggers correctly in water
- - PvP gamerules now apply to dragon magic
- - zoom in skin tab save now when you flipping skins
- - All dragons take reduced damage from the fall, equal to the height of the jump. Hills should now become less traumatic for adult dragons.