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BadSorries
BadSorries

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New additions

Heys..... Alot of details to go into with this post. 

Originally, at the start of the week I began working on the pregnancy system. I put in belly growth, which occurs after each interaction with an enemy. Whether you win or lose, if pregnant, Pixies belly will increase in size by 10 increments. 100 being the highest lvl of growth. This can occur right from the start of the game.... 

There's now an outfit alternative which appears when Pixie is pregnant to accommodate the growth. If Morning after dust is used, the next time pixie returns from the grove of shame, or changes scenes the outfit 'magically' returns to the default one.

At this stage I then began working on the non-pregnancy, alternate gameplay. (Either could be chosen after the NEW GAME button was hit) I figured that, I had put a fair bit of effort into the pregnancy version of the game, and that it was only fair to put the same amount of attention into the alternate gameplay....

I created 6 new icons, that would appear in that little box just above Pixies profile. In the non-pregnancy version, I had it that If you lose or submitted, depending on which enemy, there was a possibility that she would be filled with cum.

Originally, I was going to have it that when either pregnant or filled, that it would affect combat. Act like a modifier. Extend a certain buff at expense of damage or something. But considering that I think the combat is complex enough, that any addition like that would just take away rather than add anything substantial to it.

I thought instead that I would have it solve another issue others have had within the game. That one being drop rates of certain items. So, I'm in the process of creating a second machine to compliment the dust grinder. This one being a misused water collector. Which you can fill up with cum collected during combat... Then buy ingredients from. So, a single Pip Berry needed for the dust of dispel will cost, 2 ml of cum or something. Instead of fighting the worm 3 times to get 1 ingredient, instead of getting frustrated you can just buy it from the 'Water' collector. I'm also planning on having animations associated with the filling of it.

At this point, it's all working fine, and I realize that these two ways of playing really shouldn't be separated, so I've now combined them. I'll just have a Dust at the start of the game, that will act like a contraception, that will prevent pregnancy for those who don't want that aspect in the game. Otherwise, you can experience it all within the same playthrough.

There's a bit more to it but I'll go into it more once the new machine is up and working. After that I'll finish cleaning up the third area, so there's an actual exit and release another downloadable update. I'm guessing in about 2 weeks time. 

Thanks for the continued support, hope you all like the new additions :)

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