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CaptainHardcore
CaptainHardcore

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Development update: Experimenting with giants!

Hey everyone,


Over the past couple of weeks I've been polishing the 0.2 build and working on some new features for the next release. One of which is a character scale setting... this was a lot more difficult to do than I expected, scaling a skeletal mesh that's simulating physics can have some very strange results!


I even started experimenting with giant sized characters - I'm not sure if they'll be stable enough for the next build, but I'll keep working on it!


The next release will include this scale setting, the Penetrator, new animations, new hairstyles, and as many other features as I can fit in. I'll announce a release date and provide more details once it gets a bit nearer!

Development update: Experimenting with giants!

Comments

damn that link is the stuff of nightmares XD. Awesome work being done!

Big Spender

Thank you! It's not planned atm, but I might eventually make her torso turn in the same direction as her head.

AntiZero

Two words. Giant penetrator

Xenos(Sam)

You do a great Job! Keep it up! Is it planned that the torso can also be turned? It would be awesome if you looked at her ass, and she turned and looked at you.

Bosieer

Next update will be released early February, there might be something new for Asstronauts as well.

AntiZero

Will there soon be a experimental version of the newest update for asstronaut members?

Thanks! Yeah, I will focus more on character customisation after this build.

AntiZero

Looks amazing - keep up the great work! Any plans to release different AI characters at any stage? (i.e. different variety of looking girls / body types / clothes etc? Thankyou sir! :-) Love your work.


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