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Welcome to the bank heist, a map and an adventure book with enough content for a full game session and a universal structure that can be used in a variety of different campaigns!
The bank has stood in the city for decades. Once pivotal to the town’s growth, it now mainly serves the wealthy—facilitating deposits, issuing predatory loans, and seizing possessions from those who can’t repay them, all to enrich its director. The bank is guarded by several guards, some of whom are not humanoid but made of stone and metal. The vault itself is more than just a metal cage, but few details are known about its design.

The adventure is a great opportunity for parties of both good and evil alignments to test their planning abilities and infiltrate a secured building in the center of a town. There are several ways to open the doors to the vault area and the vault itself, each calling for different abilities and coming with different risks.
Then there's the silent alarm, which leads to the appearance of the city watch. Fight them, negotiate with them, trick them —the party will figure out which strategy they prefer.
Due to the open-endedness that a bank heist mission involves, the adventure book does not exhaust all possible ways it can go. It explains what can be found where, who guards each area and what certain actions can lead to, as well as the ways in which a vault can be opened.
Gridded and gridless variants of the bank map in high resolution can be found here, in the Ruby Stash, together with all other maps available to you upon subscribing!
Emerald Tier patrons gain access to all five maps in high resolution, multiple file sizes: large for printing or small for free Roll20 (<5MB), as well as the full-length PDF.
You can find them here, in the Emerald Stash, together with all other maps available to you upon subscribing!