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KainHauld
KainHauld

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Update on Goblin Lord ver 0.10

Hey, everyone!

The next content update for Goblin Lord has been going well. All the scenes have been made since the last post. But there is a little hiccup. The looping bugs are still being reported, whether they are from impregnation events or events that won't trigger in the main storyline. So in my quest to eradicate this bug once and for all, I tried to overhaul the entire script that deals with time delays last week ago.

Long story short, I tried to replace the whole thing that dealt with day counters. The results were good at first, but then I found out that it couldn't handle multiple time delays at once (like when you do an impregnation event and waiting for Eri to finish things on the very same day).

I'm trying to find a way if I can merge my old system with this new one, because I really think this new script will work better. So this makes the earliest release date for ver 0.10 be around 1st week of August, maybe a couple of days later than the previous release date.

If all goes well, this SHOULD stomp out the looping bug that's been plaguing the game for so long. If not, then I can always set up hard checks like at the impregnation events to get around the looping bug and just continue working on it to version 0.11

That's all for now! Next release post will be Goblin Lord ver 0.10!

Take care, everyone!


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