Changelog 0.3
Added 2021-06-16 18:59:16 +0000 UTCAs promised, today I'd like to give you the current state of the changelog for the new build, which'll come out pretty soon. From a programming standpoint, it is pretty much done, except for testing and bug fixing.
Before I upload it though I want to add a few more dialogs and NPC reactions and the UI needs a little bit of a restyling.
I need to get the build out this week though no matter what because next week I'll be on my freelance job every weekday. Well, at least I'll actually get some money from it ;) but it means progress will be a lot slower.
I also researched in other games a bit what content other games are holding back for non-patrons and something that has come up a few times is the avatar drawing system. Now, I only have one of those and I want it to show, but I was thinking of maybe blurring out the intimate bits whenever the character is naked. Most of the time the character will be wearing clothes, which would be not blurry at all, so maybe it's just a small thing that'll get some people to pledge their support and us being able to get new artwork into the game.
What do you think? Too much? Or is it fine? I think I'll conduct a poll tomorrow.
Version 0.3
- new player character graphics
- character creation choices: hair color, hairstyle (female), penis length (male)
- replaced living room graphics
- removed time advancement on entering the living room
- new logo
- new stats: mood, horniness
- mood effector system: events will impact the mood over a period of time
- mood now affects character graphics expression
- clothes can now be worn in a wardrobe system
- clothes system - choose what to wear fashion = min and max score
- clothes will massively affect your mood
- libido score now affects minimum horniness
- random events now invoke a reaction minigame. the time available depends on your mood, horniness, and IQ.
- the IQ score directly affects the hair color, depending on what color you chose at the character creation
- added four new attacks contestant can use against you: rash creme (creates itchiness for unrevealing clothes), femininity acceptance (lowers negative mood after body transformations), face transformations (eyes, nose, mouth, eyebrows), height reduction
- contestants can now give the player a choice what to attack with depending on certain relationship statuses
- added activities to house
- doing activities gains you popularity (based on activity appeal, sex appeal, mood, and arousal)
- interactions with other contestants will also play into popularity and mood changes
- resting in your room will decrease your popularity at an increasing pace the more you do it in one day
- taking control of contestants gives you a popularity boost
- in the camera room you get points depending on popularity, mood (higher is better), and arousal (higher is better)
- in the camera room the expected vote count will now be displayed
- Bambi is now called Abigail
- Bad endings for reaching the maximum of a score have been removed and will be replaced with a different system at some point
- bad end only happens for a score reaching max if all scores that are connected reach max as well (This system will be completely overhauled at some point when the main story progressions are further along.)
- for female characters, there's an eyesight transformation and they will start with glasses, not being able to see without them
- Asian schoolgirl transformation completely overhauled
- added the Introduction to Erica, the fourth contestant (no way to take control yet)
- the vending machine now has a new UI that gives information about items before purchasing
- Calming Tea has been removed from the vending machine
- New purchasable items in the vending machine: Increaso (increase body/hair), Tranquility (lower IQ), Sagacity (replacement for Calm Tea - raise IQ/lower Libido)
- contestants can now sometimes comment on the player's transformation state
- rewrote some dialogs (ongoing)
-restyled UI
-main menu now has a Patreon goals bar with milestone explanations