Hey everyone.
This week I want to talk honestly about the feedback I’ve received after the release of the last two chapters. There’s been a wave of criticism — and yes, I’ve read every single message, comment, and review. Some of them were harsh, but all of them were valuable.
Many of you felt that the story lost its balance: that the MC’s emotional journey went from strong and confident to passive and accepting — that “the tough guy turned into a happy cuckold.” Others mentioned that the “Love” route doesn’t feel like love, or that certain key moments — like the infamous photo scene — don’t get the resolution or reaction they deserve. And some said the story feels too heavy, too depressing, that 90% of the game is just arguments and pain.
I hear you. I truly do.
I didn’t write this story to humiliate the characters or the players. I wrote it to explore something uncomfortable, raw, and personal — how relationships crumble, twist, and sometimes try to rebuild. But I see now that in trying to make it realistic, I may have blurred the emotional logic of certain routes and made some choices feel meaningless.
That’s something I want to fix. In the coming updates, I’ll focus on clarifying the paths — making sure each one truly reflects your choices. The “Love” route should feel like an effort to heal. The “NTR” path should feel like collapse, temptation, and consequence. And the “NTS” one should explore openness — not confusion.
I also plan to rework some of the MC’s reactions to make them more human, consistent, and believable. Your decisions should matter — not vanish after a scene.
This game has always been deeply personal to me, and criticism like this doesn’t discourage me — it makes me rethink and grow. Thank you to everyone who took the time to explain what didn’t work and why. You’re helping me make this story stronger.
Lizzard
2025-10-28 04:52:10 +0000 UTCDyldo Baggins
2025-10-26 22:25:38 +0000 UTC