🛠️ Swords & Slippers Patreon Build V 0.0.9
Added 2025-08-29 15:45:05 +0000 UTCV 0.0.9 Changelog
⚔️ New Content
New enemy type: Crossbow Knight 🏹🛡️
Destroyable objects added to Hanging Cliffs 💥🪨
🎮 Gameplay
Added Enemy Aggression setting in Gameplay Settings 🔧
🔊 Audio
Improved SFX (combat & ambience) 🎧
💡 Visuals
Lighting improvements ✨
🛠️ Fixes
Minor bug fixes in enemy animations (death & spawn) 🐞
Download here: https://swordsandslippers.com/patreon_build/
💬 We’re eager to hear what you think - drop your feedback on Discord! 🖤🪓
Comments
Before I download and try, does this play okay on steam deck?
Chris Hobson
2025-10-31 20:22:51 +0000 UTCTiiiiiiime to make a new video :)
NathanSifuGaming
2025-08-30 02:10:47 +0000 UTCDope idea. Noted :D
Mass Creation
2025-08-29 23:01:20 +0000 UTCOh come on. There is a ton of jiggle! We do best jiggle in the biz. You just need to take a closer look buddy :)
Mass Creation
2025-08-29 22:59:23 +0000 UTCCharacters are sexy indeed, but the body movement feel stiff when I look at it now, adding few jiggle here and there wouldn't hurt, and it'll make the character feel more alive
Jonathan Edward's
2025-08-29 20:29:05 +0000 UTCI would love to see animations using the axes to hook on edges and climb walls more. That'd be dope.
Casey
2025-08-29 19:43:58 +0000 UTCHonestly, no need. They are sexy regardless. And for am action game, I'd rather focus on optimization over jigglies, those cam come later.
Casey
2025-08-29 19:42:45 +0000 UTCLooks beautiful, but how come no jiggle physics?
Jonathan Edward's
2025-08-29 18:28:41 +0000 UTCOh that's cool, being able to hit back projectiles ping pong style is cool. Idea: have a harder enemy that will hit the projectile back at you. That would be fun.
Lucas Starrk
2025-08-29 16:48:27 +0000 UTCSo, an adjustable difficulty mode. Interesting…
Googl-Ghost
2025-08-29 15:48:00 +0000 UTC