Shader for flare effect without any light sources.Using additive blend mode.
Everything generated by shader itself without any textures.
Works for both Mesh renderer / Particle Renderer.
Supports Particle system custom data (Custom 1 and Custom 2) which can be used to control brightness and rotation of different flare parts and particle color.
Package includes:
Shader with custom material inspector script.
Prefab Particle System with Custom Data module example.
Prefab Mesh Renderer.
Material settings preview:
