Added REINFORCEMENT_VEHICLES_ONLY & REINFORCEMENTS_SPAWN_CHANCE_PERCENTconfig vars
Fixed an issue in ped pickup event preventing ped from speaking
Enhanced hostage event - added swat van & barriers
Added another hostage event location
1.7 Betas changelog
During the melee combat if player draws a weapon enemies will not run (in case of missing firearm in their inventory) until they visually see player has a weapon.
Tied enhanced interactions to dynamic events (e.g. to return the wallet use interaction) which also added controller support. (One minor thing tho - right now in the ped pickup event players have to get out of their vehicles in order to help npc).
Restricted interactions while player is in vehicle.
Fixed a bug in reinforcements manager which caused mod to flatline.
New hostage situation event now has SWAT team that will ask player for a help.
CCTV and Witness systems are supressed during random encounters.
Diversified speech interactions with NPCs.
Added an ability to speak to peds in vehicles.
Enemies owned by other scripts will be ignored by Immersify.
Added new dynamic encounter (subway station on the screenshot) [Currently work in progress].
Fixed a bug that could sometimes crash the mod.
Added SECONDS_TO_REPORT_CRIME & PEDESTRIANS_ONLY config flags for witness system.
Witnessess can now be stopped and threatened with interaction menu.
Now sometimes NPCs will start conversations first.
KassiteR
2024-08-26 15:48:49 +0000 UTCGrand Guerrilla
2024-08-26 08:50:46 +0000 UTC