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Finished the first Ash of War, I called it Thunderstrike :3

Ashes of War is a SKSE plugin that utilizes in-game mechanics (Enchantments) to give weapons special attacks. Ashes of War, as enchantments, can be learned and put on any weapon.   The behaviours involved will automatically detect what weapon type you're holding, and play the appropriate animation. In order to specify which animations you want to play for which Ash of War, you create a DAR folder with the condition HasSpell(AshOfWarPower).  The framework itself relies on Dynamic Animation Casting to cast the spells.

Finished the first Ash of War, I called it Thunderstrike :3

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