Change List 0.14
Added 2025-07-04 10:02:36 +0000 UTCChange List 0.14 now available on itch
Fixed stepped bed collider issue,
Fixed Map UI targeter not working for Kusahiro, abandoned trucks, Daizo Scrap Shop,
Fixed UI of loot spawns sometimes being displayed as "Vending Machine Install Point",
Fixed water tanks & radiators not collecting data from kusahiro correctly,
Tape should no longer render or be usable on interactable objects without condition (repair parts, item carriers, etc),
Fixed issue tied to Tyres and Engines grabbing vehicle data incorrectly when added to the vehicle cargo.
This should fix a bunch of issues tied to broken bolts and parts not registering when installed (including air filters, etc),
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Fixed issue where player could move the camera if they attached spanner to a nut before the tool bag had fully closed,
Fixed a minor issue with picking up the car jack and referencing the player,
Fixed issue where purchased & paintable vehicle parts would save and load as the colour black,
Fixed issue where player could move the camera if they re-entered conversation quick enough,
Made some changes to the keiko's movement controller to make various inputs more responsive,
Crouch is now a toggle rather than a held input
The reason for this change is to help make exiting off nuts feel nicer, with the old system, we'd have to force the players body to the standing position, which would cause problems if working under the truck and also just generally feel annoying,
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Keiko base walk speed has been increased by 50%,
Made some changes to pocket selection to make it feel much more responsive,
Trailer (flat bed) size now adjusts collisions of the truck correctly, so bigger trailers will no longer clip through the environment,
Fixed issue where saved master volume wasn't being applied on load,
Fixed issue with doors on trailers bought or found on kusahiro not animating the latches of the truck bed they were installed on.,
Liquids no longer have a condition attribute,
Fixed Pause menu causing soft lock when sleep UI was open,
Increased LOD of NPC customers by 350%,
Fixed issue where GPE engines spawning on Kusahiro would try to reference the radiator, causing the kusahiro spawn logic to fail,
Fixed icon description for lootpile_03 "MapIcon_Loot_Desc_01",
Fixed issue with taped loose components leaking after loading in,
Actually fixed items held by the player being added into the trucks cargo, causing player hands to break,
Kusahiro that spawn with a transmission but no engine will now have their connecting nuts loose,
Fixed the annoying issues tied to selling/buying items after driving a route,
Disabled playerlog
Game seems to be in a nice stable state now, so next patch I'll look into spending time on some of the design suggestions players have made. Following that, if there isn't any issues, I'll be diving deep into working towards getting the game into a minimum viable product, and not just a quirky little demo.
Thanks,
Greg
Comments
i will keep reporting on the save related bugs if i encounter them. best of luck!
Neko_Sayori
2025-07-04 15:32:05 +0000 UTCCould you send me your save folder (don't need to include playerlog), should be in [DRIVE]:\Users\[USERNAME]\AppData\LocalLow\MinskWorks\Honcho email to it greg@minskworks.net if you can!
Greg Pryjmachuk
2025-07-04 13:28:26 +0000 UTCmmm. the game still occasionally fails to transport you to the next location after using the tunnels. thus softlocking the game (a save can be used but youll likely lose all of your loot)
Neko_Sayori
2025-07-04 13:25:55 +0000 UTC