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Jump City Journeys Alpha 0.3 - Beast Boy's Debut

Hey everyone!

JCJ saw a lot of tech improvements under the hood this past month and everything is in full swing of motion now. From here on out, updates will be monthly instead of bi-monthly.

The groundwork has been laid for Beast Boy's story and what's to come. Since Beast Boy unfortunately didn't get an animated scene in this build, he's still going to be next priority to animate a scene with. Animations take up a decent chunk of time and this build was mostly coding and laying a foundation for a multi-protagonist game. Thankfully, that foundation is down now and future updates will be much more content heavy.

As stated last release, the next build will be beta version 1.0. The beta will implement the combat system (which barely didn't make the cut this build) and overhaul the story.

Please report any bugs here or in the designated discord channel.

Feel free to give feedback, I always like to know how everything is being received.

See you all during the next few weeks!

- Eventure

MEGA

WINDOWS and LINUX: https://mega.nz/file/lOlhVB7A#AM08qoLnZ0kxlW4gLX9WhDey3VHqWZFPJYtXTpGHt1I

MAC: https://mega.nz/file/4btAVKDJ#wRBEzVySCXERK0jkvAt3vhuRrAfHygYS39lnhf7Xcvs

ANDROID: https://mega.nz/file/oTtBhAKR#C8Q51s4g7lS0v-t3Q3acQoRwiDygItT79tKa9_1ZCwQ

WORKUPLOAD

https://workupload.com/archive/e5x7guRxac

GOFILE

https://gofile.io/d/oo4nv5


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