September Update
Added 2022-09-17 17:28:49 +0000 UTCHey everyone!
Hope you're doing well! I realized my last message was a bit sparse, so I thought it would be helpful to let you know what I'm up to.
Two weeks ago I uploaded a modest update to both Mysticism and Adamant. I'm really pleased with how those changes have worked in practice, especially in relation to making duration-based spells feel more usable on more types of characters.
This week, I've been working on Artificer. It's going a bit slower than I expected, but there's nothing wrong, there's just a lot of small detail-oriented work to do. I'd like to have it done by the end of this month, but I can't make any promises!
After Artificer is done, my next project will be Scion 2 and Manbeast 2. I'd like to have them done by the end of next month, for a little Halloween-themed update.
After that, I'd like to take the month of November off to participate in NaNoWriMo, which is a writing challenge that I used to participate in when I was much younger.
December will likely involve travelling and such, so I doubt I will be super productive, but I do have a few ideas for smaller projects that I could work on with just a week or a weekend free.
Once January rolls around, I basically have a completely clean slate, with all the (major) pressing tasks on my to-do list completed. This will be a good feeling--I genuinely can't remember the last time my modding to-do list was clear. Delta, Oreo, and I have a lot of really cool ideas for the new year, and I'm excited to share them with you.
Also, as a long term thing, I figure I should say out loud that whenever Starfield comes around, I'll definitely be interested in modding it. I've been on in a serious sci fi mood for the better part of a year now, and it would be fun to have a new game to mess with.
I'll let you know when Artificer is almost done, and I'll probably release a beta on the discord.
Cheers!