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Wolfgirl news & previews!

Hello!! Let me sneak in one more news post before the Sana update!

There's two things I would like to talk about real quick.
Further down the post there will be a big spoiler for the upcoming dungeon so be careful!!

First, I'd like to change the status screen a little to show more... 'useful' stats.

So instead of the number of things she's done I'd like to change it to the number of defeats.
As you can see, Luna appears especially weak to large monsters and traps.
Isn't this more useful information?
I can also make this more relevant for her progression.
Before, it was not very intuitive to change scenes or unlock new ones when Luna, for example, performed 'service' 20 times.

But when you can see that she lost to large monsters so many times, the next time Luna encounters one she might not even attempt to fight and surrender immediately.
Or when encountering traps, having gotten used to it after so many fails, might end up enjoying it a little more or even run into them on purpose.

I think that's more interesting in terms of lewd corruption but it will obviously reset the status screen of your existing save files if I change it like that.
What do you think?

Next up, I want to put everyone at ease.
There is no need to worry! Even if Luna and Anon are having a full party wipe in the next dungeon, it seems they manage to not get separated from each other.
It was always scary before when Luna got lost and Anon had to find her.
Who knows what can happen to her when the healer is not around!?

Ah, I'm so relieved. Being caught like this is pretty bad but it looks like nothing weird is going to happen to Luna this time for sure.

Comments

She could maybe work at the tavern (mayhaps using that old tavern wench outfit I remember seeing a while back), church, or bathhouse in town 1, obviously the restaurant place in town 2, then maybe like a merchant guild (clerical work, or maybe a secretary?), blacksmith (testing or fitting gear, maybe forging or fetching material?), clothing/armor shop (display girl), an inn (room service or front desk), etc. for later towns? I dunno, just spitballing ideas.

Erik

Are there any plans for more jobs like the restaurant in the second town? They could work as a method to build up gold without grinding in the dungeons, at the expense (benefit?) of also building up Luna's corruption.

Erik

Maybe for the first town. I played with the idea of having Luna permanently lose her armor in town after 'progressing' far enough but I was thinking she'd wear something specific to the antagonist like her dancer clothes from Gato's temple. For Raze and his bandits she could become fully nude.

Headpat

Will there be an option to just let Luna roam nude? For different town interactions

Bull Shit

So before this had my attention now it has my interest Be it the improvements you have done between both games, the amazing amount of progress the artist has done and the game it self so this is amazing by my books already But now comes the question of will this be 4 chapters like the other one or will there be more to Luna?

rainbine zath

That would probably be a better way to display the stats. Personally wouldn't bother me at least, I plan to play the game anew anyway

wil jac


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