Continuing the last particlesGpu tutorial with Turbulence Effector Lookups and more variations, this one is more of a patch-share/rundown. Play with particlesGpu settings (except for size and turbulance mode) and the ops marked with red. Let me know if there are any questions!
The particlesGpu component in this patch has been further modded to allow multiplying the size with the fade and/or the luminance of the particles. This allows a smoother look and a lot of variations!
Tosca aka nanotopia
2023-09-04 07:48:26 +0000 UTC