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Interactive Particles using particlesGpu - tutorial

In this TouchDesigner tutorial we take a look how we can use webcam and Kinect as a  particle source in particlesGpu from the palette for some funky  interactivity, and learn some things about particlesGpu along the way.  These techniques can be used with any video or pointcloud input! We also  incorporate simple motion tracking and audio reactivity. Let me know if you'd like to see more particlesGpu tutorials from me!

Get the project file: https://www.patreon.com/posts/87259820

Interactive Particles using particlesGpu - tutorial

Comments

Which MBP? This runs very well on my M1 Air. Try reducing the number of particles in particlesGpu.

Function Store

Is there a way to speed up the frames on Mac book pro

Sawyer Hollingsworth

Hey Kombo, glad to hear the tutorial helped! I'm not sure about your problem with perform window, usually you should be able to drag any TOP/COMP onto the monitor icon on the toolbar, and that will link it with the default /perform window COMP

Function Store

A very useful tutorial, it's helped me wrap my head around ParticlesGPU. Unfortunately, I'm having trouble getting the performance window working. I'll try the tools wiki coz I think it's to do with how I installed the FunctionStore tools.

Kombo Chapfika

Gald to hear!

Function Store

Learned a lot from this tutorial

Eduardo Molina


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