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Recording Kinect point cloud data to the timeline

This technique/component will let you record Kinect data directly into a movie file and play it back, locked to the timeline. This is not inherently trivial as none of the movie codecs in TD support 32 bit float output, and saving exr image sequences are super slow and will tank your FPS.

This technique is super useful if you are making a music video with recorded Kinect point cloud data, as I did in this one: https://youtu.be/b0SSK74GGwU

Being locked to the timeline in this case is super important in the workflow!

Recording Kinect point cloud data to the timeline

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hey, I reckon it's pretty easy to extend this with color camera. Just plop down another movie file out and link the record custom par to that one too!

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Going to crack this open, I tried using pack/unpack to do something similar, but had issues when reading the files back in. Curious to see what you've done different. Any chance of a version that also records the color camera? Simultaneous records don't perform well, but adding the color above or beside the pointcloud, then cropping when you read it back does work.

Tim Rolls


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