Mod Update - 08/22/23
Added 2023-08-22 18:01:39 +0000 UTCAutomatic Preferences
IMPORTANT: If you were playing on a previous version of this mod, your sims will lose all current progress on their preferences when you update. They won't lose any preferences they already have.
I made some large changes which - being honest - should have happened before the full release of the mod, if I had given myself time to actually test it properly.
I apologize for the inconvenience, but I think it's better for the future of the mod that I make these changes now.
- Added Communication, Fashion and Characteristic preferences. Please check the mod page for more info, as these work a little different.
- Instead of two separate tracks for liking and disliking, all preferences now follow one track - negative values for disliking and positive values for liking, like relationships.
- Preference gain rate is no longer based on aging speed.
- Preference gain rates have been increased overall, especially for Music preferences.
- Different moods will now affect different preferences, instead of just requiring a positive or negative mood. This balances out the increased rate, and also makes more sense - a sim who's flirty shouldn't really care about cooking, but a sim who's inspired should.
- Previously, certain traits would give sims a headstart on given preferences. Now those traits increase the rate at which the sim gains the preference instead.
- Some traits now give sims a preference immediately when they try out a new activity, e.g. Lazy sims will realize they Dislike Fitness the first time they touch a treadmill. This applies only to a few select traits, and only where it really makes sense.
- Updated notification text to make it more cohesive through all preference types.