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miken1ke
miken1ke

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Elder Souls - Rapier

Requirements: MCO (SE) OR ADXP (SE) Not both!, AMR (SE), DAR (SE)
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I promise it won't take nearly as long next time.



v0.9: reworking all the attacks to play better

the goal of the rework was to accentuate the root motion, and adjust a lot of the poses for added visual clarity and impact (and slightly exaggerate and push the poses, but not too far)

Items reworked:


to do: 



v1.0: further stylistic/gameplay changes

the goal is to differentiate rapiers in a stylistic sense with roleplaying in mind


items reworked:

to do:








Animated Armory and Precision compatible, custom keyword included for assigning to modded weapons.

Elder Souls - Rapier

Comments

No worries man! I also ended up downloading and using the Elder Souls The Collection v0.9 - it's also asking the same thing and a few others was well. Again, I'm not sure if this is also intended; haven't played in awhile

Serginio Leveque

Oops idk how that got in, no it’s not a requirement it’s just a personal patch I made, I’m going to think of a better way going forward to assign custom keywords (maybe in game with an MCM or something) You can just disable the dark souls pack patch

Hey Mike, trying to understand why the downloaded file requires the Dark Souls Item Pack. Are they needed? If so, how can I obtain the pack?

Serginio Leveque


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