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AIDungeon
AIDungeon

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Colab Version Working For Now

The awesome AIDungeon hacker community that (has sprung up in 2 days) has implemented a peer to peer solution that seems to work for now. I'm still working on a hosted app but for people that want to try in colab you should be able to now.

Comments

I find that it if goes to code vomit and offers a save code, I can often reload the game and get another 4 or 5 moves out of it before it crashes again. But if it crashes by failing to respond the the action prompt, even if I have a save code and try reloading again it will repeat the same behavior. Last week I was having many successful adventures that went 20 action prompts or beyond, but I can no longer get past 8 or 9 at the most without some form of crashing.

You can mitigate the issue somewhat with (very) regular saving, I've found

I am unfortunately encountering the same issue. Running on Firefox, Windows, with a 1070 mobile GPU

Kelson Smith

The runtime is almost always busy is there a way to fix it?

I've a very similar issue. At a certain point, I will enter a command and it will immediately give another input prompt but without the ">" symbol. At this point if I enter anything, nothing happens.

Duncan Mcleod

Thrilled that AIDungeon is up and running again, but the past dozen attempts I've made to get an adventure going have all crashed around 8-10 command lines in, just when the story really gets rolling.


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