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Sovereign

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EFTPack 1.96

Update time for the EFTPack.

Please read this to the very end, to prevent questions. 1.96 Adds correctly scaled SV98+SV98OV rifles, two Bolt action sniper rifles, and the Scythe, a new melee weapon, to the EFTpack. Both Sniper rifles are tweaked to serve a different purpose, the sv98 with the wooden stock is meant for long Range shots, while the sv98OV is designed for more aggressive gameplay. They both differ in recoil, hip fire accuracy, Scope in time, stability and weight severely.

Since many of you agreed in the Announcements, my mods will be now the first week on Patreon. Gathering more Patreons allows me to buy more high quality Assets and Animations and create better mods for you in the future. The EFTPack Update is the first one that will be available now on Patreon.

Sunday Next week, the EFTPack Update can be requests via the usual Password link.

What's new?

- Added SV98 + SV98OV Thanks to Zestoflemon for the animation base and BH for the fixes, Improvements and finishing the animations.

- Added New ammo type for the SV98 7.62x54R, a high-powered Russian rifle round.

- Added the Scythe, a new melee weapon

- Beretta M9A3 has been scaled to correct size and has new Animations, thanks to Ardent

- SR1MP has been scaled to correct size and has new Animations, thanks to Spongebob for the Animations and BH for the animation Fixes

- Fixed sound descriptors, reloads and all other not Shooting related sounds should be much quieter now

- Fixed G18c Attachments, they are now Craftable again

- Fixed shell sound for 5.7 + 4.6 Cartridge, they should have the usual shell sound now

- Fixed Y offset for the G28 when looking through certain sights, they should be much more zoomed in now

- Fixed Laser dot color, it was far too bright before

And probably more that I forgot about.

Questions that might come up.

- Why there is no shell dropping on the ground with the sv98?

Because the shell is animated, that allows custom sounds for the shells, they just don't lay at the ground anymore. This can be removed in the next Update if you don't like it. Feedback is appreciated.

- Why the sv98 and sv98 are not one weapon? It would be possible!

Because my Knowledge of Subgraphs is very basics, and I can't set it up. That would be far more complex, thus it would result in the grips disappear and have to be attached again after stock switch. So It's somewhat even better that way.

- The SV98OV clips a bit on the Bolt, why?

They use EFT values/scaling. It also clips in EFT.

- Why the glow sights don't work anymore for the SR1MP?

Because they were barely fitting on the old scaling, and now even less. Use one of the red dot sights that are provided.

- what's planned for the future?

I am currently helping some friends with projects, and after that ill continue looking for something new to make or publishing another EFTPack update. In the Meantime, I might do an overhaul for BH's weapons.

As usual bug reports help me a lot to fix stuff, if you don't report bugs I can't fix stuff, so please report bugs even when they are not Gamebreaking.

Have fun with the Update and Thanks to all my supporters.

https://files.icestormng-mods.de/f/d749521850434d6a856a/?dl=1

Password : m-VtS6=4kQq-g+N+


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