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CyberpunkExtended
CyberpunkExtended

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Cyberpunk Extended - What's Done so far.

What's finished so far :

Optimized Singleplayer menu code.
Allow exit game on death.
DeathMenuGameController code optimized.
#1 - Add Redcore lib functions

#2 - Added Initial hooks

#3 - Base Flight AI Hooked for testing purposes

#4 - Core Rewrite.

#5 - Floating

#6 - Full flight controls

<code>Up
    Down
    Forward
    Backward
    Left
    Right      
    Strafing
    (Left Right is just turning and requires TurnAssist on higher speeds )</code>

#7 - StateBased LightColors

<code>Colors of lights (Brakes,interior , front etc) changes based on state of flightscript and alerts.</code>

#8 - Ambient Sounds

<code>Ambient Sound (Air filtering + Ambient Low AV sound) during getting in the car & Driving
Ambient Sound (AV Turnoff sound) when getting out.</code>

#9 - SafeMode

<code>Teleport in the same location on high collisions</code>

#10 - Remote Activation

<code>Activate , and lock/unlock your car remotely. Includes map-pin functionality.1</code>

#11 - Boost

<code>Hold a key to double to flight force (Unstable)</code>

#12 - Jetpack

<code>Use a jetpack to enter and exit vehicles mid air.
Freezes vehicle in position
Enter car from jetpack state.</code>

#13 - Keybindings

<code>First Itteration of keybindings</code>


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