Hello dear Patrons and followers!
It's been a month since we posted our last devlog. We have done a lot of work this month. The code is about half done. Work is progressing slower than we expected because there is so much cross-checking required for finals conditions.
The art work is also not progressing as well as we would like. According to the original plan, readiness would have been about 90%. However, as we work, we decided to add even more art.
Also, earlier we announced new features that will be added in this version. Some of them are already ready, for example, a new optimized prologue. Others are in the works, such as built-in hints and cheats. But we decided to abandon the idea of making "interactive" spellcasting in the game. This required reworking of a lot of early code, and could lead to a lot of bugs. But the game is already at a stage of development where we would like to avoid new bugs in the early stages of the game.
PS. The picture above is a collage showing the progress of the game. Also, perhaps some of its constituent parts you can see in the finals.
Stay with us!
~ The Team!
Lestat Lioncourt
2022-12-15 02:40:02 +0000 UTCGreat Chicken Studio
2022-11-17 08:20:35 +0000 UTCLestat Lioncourt
2022-11-17 07:47:00 +0000 UTC