I've been having a lot if issues lately trying to make these animations perfect. for most of them so far there is a slight skip at the end of the animation. i can't seem to find the cause of it but i am eagerly trying to resolve it.
So far, we have here 3 Light attacks and 2 heavy attacks. the light attacks transitions between both the combat and non-combat idle from the old mod Badass Traveler Pack. I have updated that mod as well and will soon post that one too.
The Mod will not be required upon completion of the Axe and Shield Moveset. i will have an option for users who don't use the traveler pack to have the idles separately.
This is so far only for ABR!! and SkySA!!! i tried to make an MCO version but can't seem to get MCO working correcting on my PC. i will still try to make the mod for MCO itself but you guys will have to be the testers for me since i have no way of knowing it works yet.
REQUIREMNENTS
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2. PACE at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
3. Release Nemesis Unlimited Behavior Engine · ShikyoKira/Project-New-Reign---Nemesis-Main · GitHub
4. Dynamic Animation Replacer at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
5. Latest ABR ADRI is creating Animation, behavior and the occasional weapon mod for Skyrim | Patreon
6. Animation Motion Revolution at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)