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Lord Forte Games
Lord Forte Games

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Weekly Update (12-1-2025)

To start, for anyone who missed it, I released a new Lorena art preview to Count+ tier!

Lorena's base art is now done. There are some outfits that need doing still, but I've a few other things that I'm putting ahead of those. Art is always kind of a balancing act, divided between what's urgent for the current update, which routes have had the most art benefits so far, and which things I've been putting off. For example, I kind of want art for Ariadne's white dress in Ch 4 and Ligaea's red dress in Ch 5, but these aren't urgent since those scenes have been around without art for a while and there are other things that I need art for in the new content. But ideally we'll have several timely new pieces for the next update.

Anyway, I'm getting toward the end of break here, so I'll be getting to work on v0.18 soon. It's been a fairly hectic period for various IRL reasons, but that's partially just this time of year. Needing to work on character design as noted should cushion the transition a bit. I do need to do a little work for public release as well, fixing some minor issues and also there's one balance change I'm going to do. Minor spoilers to follow if you're not caught up.

Specifically, I'm going to move the +1 army size from Lord Polycrates to next update as opposed to before the army check at the summit. I'll probably give saves that got through with the current balancing the option to just keep it that way even if they would've lost a point influence from it, though they'll have the option to give up one done thing if you would prefer to have an "accurate" save as well. I doubt it will actually change balance for that many people, but it's an importance balancing point for a small subset of saves.

One note regarding the new Lorena art. This won't be in the public, it's for v0.18. However, I may make a patreon preview version of v0.17 that includes the new art at some point in the next month so people can try it out and get used to it!

Aside from that, not a lot to report today. Looking forward to the public release, as ever, and going to get to work on those changes for it now!


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