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Oquonie re-release

For the past two months, we've spent time porting Oquonie for its 10th year anniversary, and 4 years after iOS updates broke it beyond repair.

It has been rewritten to target a virtual machine, which should(hopefully) help us keeping it playable. In the next few days, we'll release a document that explains how to write an emulator to run the game.

get game: https://hundredrabbits.itch.io/oquonie
get emulator: https://100r.co/site/uxn.html
get source: https://git.sr.ht/~rabbits/oquonie

This entire project was inspired by the game Another World's VM, and the fantastic article documenting it:

https://fabiensanglard.net/another_world_polygons

This is a milestone for Uxn, partly because it's what it was designed to do, but until now we had only written projects too small to really test the idea of Uxn being even capable of driving games more complex than card games.

We are super happy to see that it is done, but also, it's the most fun Dev has ever had programming a game.

http://wiki.xxiivv.com/site/devlog.html

Enjoy this new version of Oquonie, and let us know what you think!
Rek & Dev

Thanks for your support!

Oquonie re-release

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