Today we released Nasu, our spritesheet and nametable editor. We created it to design and assemble the assets of our future famicon games. It can import and export both .chr spritesheets and .asm nametables.
The tool is available to download on itch.io.
Whenever we release new tools, we design mascots for them. This is Nasubit.

If you're interested in learning how to code in Assembly, we compiled a collection of tools and examples , as well as an 6502 assembly guide.
Enjoy!
Benjamin Rood
2020-02-10 02:57:24 +0000 UTC