How the developing is going
Added 2022-04-29 16:08:58 +0000 UTCHi there, Goudachan here!
These couple of months have been really exhaustive since I've been rebalancing the whole game.
WHY
After many people played the Colosseum, the most common issue was regarding the battles, I tried many different things, nerfing and buffing some enemies, changing attacks, effects and while I was doing all of this I knew deep in my heart that the issue was the battle rhythm

Have some Matilda from the past :D
Usually, the fights go this way
Matilda charges the attack
The enemy attacks
Matilda Attacks
The enemy attack
Matilda heals herself
The enemy attack
Matilda heals herself
The enemy attack
Matilda heals herself
Then after getting hurt enough Matilda activates her last chance or Limit attack
For any chance, whether luck or using special items this cycle breaks
If the player doesn't have items and has wasted his chances is game over
This could work, but that's not the kind of game I want to make. I want the player to have different options and that's when the changes come
1. Allies
As soon as you are accepted into the Colosseum, you can choose
one of 3 apprentice lusters that will support you in battle

(Images are placeholders, a new girl will guide you here)
number one specializes in healing

This is the design but not as clean as it will appear in the game :)
number two on defense and buffs
COMING SOON IN THE NEXT PATREON ONLY POST, SPICY ALLIES AS WELL
and number 3 in Attack

Looks familiar? It's Olivia Wordproud, when she started her career as a Luster
2. Underwear
Underwear is special equipment that Matilda can wear, Each underwear has different attributes, there are 4 main types of underwear
1. Submissive
2. Romantic
3 Dominant
4. Rough
(you can check the underwear in detail on a previous Patreon post)

Here is our favourite underwear designer Alize
This will unlock unique attacks and attributes, some underwear will be more vulnerable but at the same time will hit harder, and others will give you more energy but will make your attacks a bit weaker.
All of this is already programmed, what is taking my time is balancing each old and new enemy, in order to make the fights more amusing. Balancing the allies in order to not make them OP or useless.
After this and doing the finishing touches on the additional content (2 extra hours of gameplay) I will upload the new build. This is why I'm taking my time. I'm not dead haha
I'm quite proud of what I have been achieving so far. and I can't wait for you guys to try!

Love, Goudachan!
Comments
I love it!! I cannot wait to see what is next
jack kirby
2022-04-29 18:59:34 +0000 UTC