I've created a collection of node groups that serve a variety of functions in helping me build materials at a faster pace.
Using node groups in your own files:
Either copy and paste the sphere object from the NodeTools.blend file into your own scene (this will transfer the object and material containing all of the nodes), or go to File -> Append, choose the NodeTools.blend file, ...
The purpose of this module is to simplify the use of the Blender API (bpy) by creating an extra layer of abstraction that is more human-readable, memorable and reduces the user's exposure to complex code paths.
Here is a package containing my default startup file and custom theme for Blender. Feel free to take them and modify them however you like. I will try to keep this package updated over time as I make more changes.
To set the startup file, use 'File -> Defaults -> Save Startup File'.
Note: Some features may function unexpectedly in Blender 4.0 until a corrective update is released.
(Make sure to restart Blender after removing the previous version) Note: V9.2 contains a fix for import issues on Mac and Linux systems in Blender 3.4.
BY-GEN is a multipurpose toolkit designed to help people create artwork utilizi...
This package includes a blend file containing a variety of useful materials for Blender.
Add this file to one of your asset library folders to be able to drag them into your blend scenes using the asset browser. Check (Edit - Preferences - File Paths) to create and manage new asset libraries. You can a...
This package contains a blend file with the simple Corroded Copper and Foil materials ready for you to dissect and play around with. The corroded copper pr...
Ok bear with me on this one. We spend so much time trying to reduce render noise but sometimes it feels appropriate to add some grain on top of a finished render for artistic effect. So here's a blend file that exploits Cycles' difficulty with sampling volumes to create grain textures which you can then export and use in any image editing software you like.
This is a template scene including my custom placeholder object that I use to test procedural hard surface materials. Feel free to use it for your own material creations.
It's making use of some of my recent experiments with EEVEE atmospherics, including using realtime volumetrics and floating emissive particles. Make sure to take a look at the text...
Here is a collection of pre-made emissive lighting objects and demo scenes that you can use to quickly construct beautiful lighting scenes using emissive material lighting. Copy objects over from the master file into your scene and rapidly prototype new lighting layouts.
Check the text editor window in the main file to find a tip explaining how to hide the meshes for emissive lighting ob...
This resource package contains a master blend file with a library of lighting presets separated into different collections. I've put this file together to provide myself with a good starting point for grabbing a nice render of a newly-created character model. In the initial version of this file, there are two types of lighting setup called 'Surround' and 'Back Rim' - both have 6 color presets w...
This package contains a collection of demo files showing a variety of often-overlooked yet extremely powerful lighting features in the Cycles rendering engine for Blender 2.82+.
This is my custom theme for versions of Blender 2.8. There are some subtle changes to the default dark theme that suit my preferences. Most of these changes are focused on scripting.
Text Editor - Comments have been made bright cyan to make them easier to identify compared to the rest of the code. I didn't like how the original comments were more subtle. I prefer brighter c...
This package contains the demonstration .blend file for Blender 2.81, as shown in the accompanying video: https://youtu.be/8_6yGabwfYU
This artistic content provided in this package is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License. 2020-01-02 15:20:11 +0000 UTC
View Post
This package contains the demonstration .blend files showcasing my script for generating random gun concepts in Blender 2.8 and 2.9, as shown in the accompanying video:
This package contains the demonstration .blend files showcasing how to set up black hole scenes with EEVEE in Blender 2.8, as shown in the accompanying video: