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MineFortress Update Video: Smoother Controls & New Features!

MineFortress Update Video: Smoother Controls & New Features!


Hey everyone,

I just wanted to give a heads-up to all my awesome patrons and the community about the new MineFortress update video on YouTube for a while!

In this update, I've been working on making the controls smoother and more intuitive. You can now select individual pawns with just a click, making it super easy to manage your colonists and assign them tasks.

I've also ...

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Download MineFortress Beta 1.12 - New Pawn Selection System and Improved Task Management

Download MineFortress Beta 1.12 - New Pawn Selection System and Improved Task Management

Update 01.05.2024: Small 1.12.1-beta update with major bug fixes.

After a period of silence, I'm back with a new update introducing a new way to select and manage your pawns!

What's new:

  • Pawn Selection Overhaul: You can now select individual pawns by simply clicking on them or selecting multiple pawns by pressing the left mouse b...

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Early Access to MineFortress Dev Builds: Exclusive Perk for Patrons

Early Access to MineFortress Dev Builds: Exclusive Perk for Patrons

Hey everyone,

I wanted to remind all my patrons about the exclusive perk you have access to: MineFortress dev builds! You get to experience the latest features and improvements before they're released to the public. This reward is more important now since I am stuck in another development iteration changing the pawn controls mechanism.

To access these builds, visit 2024-03-17 13:46:10 +0000 UTC View Post

MineFortress Update: Streamlining Gameplay for an Immersive RTS Experience

MineFortress Update: Streamlining Gameplay for an Immersive RTS Experience

Hey everyone,

First off, I want to apologize for the radio silence over the past couple months and the delay in releasing beta version 1.12.0. I've been heads down working hard on the next evolution of MineFortress mod and I'm excited to finally share some updates with you all!

As the mod has grown, we've accumulated some gameplay mechanics and approaches that have started to feel a...

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MineFortress goes Opensource!

MineFortress goes Opensource!

Hi everyone,

After incredible years of development and growth, I am happy to announce that the MineFortress mod finally goes open source! This decision I see as the natural next step for our project. When a large number of people are involved in the product by testing and suggesting different things, it would be best to release the source code.

After 3 years of constant development ...

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Download MineFortress Beta 1.11 - Fisherman is now available

Download MineFortress Beta 1.11 - Fisherman is now available

The fisherman profession is now available!

What's new:

  • The fisherman profession is now available.
  • The fisherman will go fishing in the nearby water if there is water nearby, he will catch fish and bring it to his inventory.
  • Fix the bug allowing item duplication in the crafting inventory using the middle mouse button.
  • Add a maximum selection size to p...

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Download MineFortress Beta 1.10.0 - Automatic wood harvesting and improved combat modes

Download MineFortress Beta 1.10.0 - Automatic wood harvesting and improved combat modes

New gameplay features! An automation area for tree harvesting and improved combat mode with the ability to summon all warriors to the campfire.

What's new:

  • New automation area! Select an area for automatic tree harvesting and replanting.
  • In combat mode, the total number of warriors will be displayed.
  • There is no need to search for warriors anymore. In combat ...

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Two years of MineFortress mod!

Two years of MineFortress mod!

Wow, I almost missed it, but it's never too late to celebrate! The MineFortress mod turned two years old yesterday!! 🎉 Big date for us! On November 23rd, 2021 - the same day the first public version of the mod was released.

Although the mod had been in the works since mid-2018 as a personal project to play with friends, it eventually became a public project. I could never have imagined...

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Download MineFortress Beta 1.9.1 - Campfire and border toggle commands. Critical bug fixes

Download MineFortress Beta 1.9.1 - Campfire and border toggle commands. Critical bug fixes

I am improving the mod for a better user experience. The new release includes two commands to toggle campfires and borders.

What's new:

  • Campfire toggle command: /fortress campfire <true/false>
  • Border toggle command: /fortress border <true/false>
  • There was a critical bug making Miners disappear or die after some time. It is now fixed!
  • Fix ...

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Download MineFortress Beta 1.9.0 - Minecraft 1.20.2 support

Download MineFortress Beta 1.9.0 - Minecraft 1.20.2 support

This release is only about supporting the new Minecraft version.

What's new:

  • Minecraft 1.20.2 support
  • Some small bugs were fixed
  • Some other bugs were added (I hope not)

The mod is attached to this post.

Curseforge: https://www.c...

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Download MineFortress Beta 1.8.6 - Bugfixes and refactoring

Download MineFortress Beta 1.8.6 - Bugfixes and refactoring

This update is mostly about refactoring the internals of the mod. It should theoretically fix some bugs but also may introduce some new bugs 😅

What's new:

  • Fix the ability to repair buildings on the server! You can use it by clicking on a damaged building.
  • Add new patron's names to the names generator pool.

The mod is attached to this post. View Post

Welcome official MineFortress wiki

Welcome official MineFortress wiki

Hi everyone! I have finally spent some time and set up a wiki for the mod! Welcome to MineFortress wiki, your hub for everything related to the mod. It's almost empty right now. I was only able to create the structure for MainPage and add some basic logos. 

Right now the wiki consists of nonexisting pages so I encourage all of you to join and contribute to the wiki! Be solid and go a...

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Download MineFortress Beta 1.8 - Minecraft 1.20.1 Compatibility And Private Servers

Download MineFortress Beta 1.8 - Minecraft 1.20.1 Compatibility And Private Servers

This update is a huge milestone for the mod, as it's the first version that is compatible with Minecraft 1.20.1 and later versions. From now on I will try to keep the mod up to date with the latest Minecraft releases because I don't want to actually go through that amount of migration pain again 😅

The other big step with the love to our community: you can now run the mod freely on your...

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Download MineFortress Beta 1.7.8 - More Bugfixes

Download MineFortress Beta 1.7.8 - More Bugfixes

What's new:
- Fixed the issue when Zombie tries to attack a village with no campfire
- Fixed the doors building process, pawns won't spend two doors to build one
- Fix the ability to place campfire when starting a new world in the same gamesession
- Fix mining area, to avoid lava

The mod is attached to this post.

Curseforge: 2023-08-03 20:46:35 +0000 UTC View Post

Download MineFortress Beta 1.7.7 - Bugfixes release

Download MineFortress Beta 1.7.7 - Bugfixes release

What's new:

- Returned the trapdoors to blueprints
- Fixed the bug with blacksmith house
- Fixed the health bug for some buildings destroyed in the previous versions

The mod is attached to this post.

Curseforge: https://www.curseforge.com/mi...

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Download MineFortress Beta 1.7.5/1.7.6 - Zombies destroy buildings, Pawns defend

Download MineFortress Beta 1.7.5/1.7.6 - Zombies destroy buildings, Pawns defend

What's new:

  • Destroyable buildings! Every building in your fortress has health now. Depending on the amount of destroyed blocks a health level of a building will change.
  • You can view every building health in combat mode/on a combat GUI tab.
  • Zombies will sometimes come and try to destroy all of your buildings, you will need to defend the village from them. Warriors a...

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Download MineFortress Beta 1.7.3 / 1.7.4

Download MineFortress Beta 1.7.3 / 1.7.4

This update is mostly about the buildings system.

What's new:
- No more need to remove all blocks when editing an already exitsting blueprint.  Just use the clear button in pause menu when editing a blueprint
- When you clear a blueprint, you will get a confirmation dialog to make sure that you really want to do that
- Destroy buildings. Right/Left click on any building in t...

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Development Builds Portal Update - A build description

The new development builds website was introduced 3 days ago and here is the first small update for it. In a previous version of the website, the builds contain only a name and no description. So it was almost impossible to understand what was changed in the build. With this update, a small description will be included in each build.

2023-05-21 17:27:25 +0000 UTC View Post

Access to every Development build for Zombie Tier

Access to every Development build for Zombie Tier

Please welcome the new reward: access to every dev build! 

Previously Supporters of the MineFortress mod have to wait for a release to come to try out all new features. To change that I want to introduce:

https://builds.minecraftfortress.org/

This website contains all the latest dev builds of th...

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New Release process and Patrons rewards change

Hi, MineFortress supporters and followers! Starting today some changes will be made to the release process. Hope you will like it!

I  believe that making the mod as accessible as possible is the key to its success and the enjoyment of our entire commu...

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Upcoming MineFortress Mod Update Notes

Hey there, MineFortress supporters!

Just a reminder that the 1.7 version of the MineFortress mod was released a while ago. If you missed the news, you can catch up on all the details in the previous post he...

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Beta 1.7 - Expand Your Village and Conquer New Lands

Beta 1.7 - Expand Your Village and Conquer New Lands

This update is the first step towards much bigger changes that will add the main challenge to the gameplay. Expand your village and capture nearby land to get more resources and space to build more houses and make your army stronger.

The mod is attached to this post.

What's new:

  • Village Border! In survival mode, you can no longer build beyond the border....

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The Village Border expansion feature Preview

The Village Border expansion feature Preview

After weeks of development, I finally want to give you a sneak peek of what's to come with the village border update. Here is the border expansion preview.  

The villager border implementation in the mod is finally started to look like a playable feature. 

After a long development here is the border expansion preview:
1. Go to compat mode.
2. Click on Influence butto...

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Minefortress Update: Adding Competition and Fixing Bugs!

Hey there!

I hope you're all doing great and staying safe. Long time no releases, so I wanted to give you a quick update on the current state of Minefortress development.

My main focus at the moment is on adding competition to the gameplay, and I'm excited to let you know that I'm currently...

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Beta 1.6 - Farms and Quarries! Pawns automation

Beta 1.6 - Farms and Quarries! Pawns automation

This update brings automation areas to the game for the first time! Including farming and mining processes. Improved area selection process and bugfixes are also included.

Mod is attached to this post.
Or you can get it on Curseforge:
https://www.curseforge.com/minecraft/...

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Beta 1.5 - Hire menu instead of Instant hiring

Beta 1.5 - Hire menu instead of Instant hiring

This update introduces a new hire menu for hiring warriors, miners, and lumberjacks, which includes associated resource costs for hiring miners and lumberjacks.

What's new:

- Hire pawns in an RTS way, when clicking on a specific profession special menu opens.
- Hiring miners and lumberjacks now costs some resources for each pawn.
- Some of the buildings are now clickable, by c...

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Beta 1.4 - Archer profession is back

Beta 1.4 - Archer profession is back

Not that much changes with this release:

- Archer is back!

- This version will be used on the server from now on! Use it to connect to the server

Mod is attached to this post.
Or you can get it on curseforge:
https://www.curseforge.com/minecraft/mc-mods/minefort...

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Beta 1.3 - Bugfixes and GUI improvements

Beta 1.3 - Bugfixes and GUI improvements

This update contains mostly bugfixes and GUI improvements to make the mod more stable and intuitive. 

What's new:
- Made banner free when building blueprints
- After choosing gamemode you will see proper "loading..." label instead of a freezed screen
- "Fortress gamemode" will be selected by default when creating new world 

Bugfixes:
- Fixed colonist selection ...

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Beta 1.2 - AI logic refactoring, New warriors behaviour

Beta 1.2 - AI logic refactoring, New warriors behaviour

This update introduces a major refactoring of the mod's AI logic and GUI system. The GUI is split into layers for better user experience.

WARNING: Breaking changes! Old worlds won't work with this update, consider creating new worlds to play with this version and above.

What's new:
- Refactored AI logic, split builders and warriors logic
- Added ability to hi...

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The Blueprints sharing Portal is here!

The Blueprints sharing Portal is here!

Add more custom buildings to your world or share your creations with the community!

Portal link: https://portal.minecraftfortress.org/ 

We are starting with some basic features: