This week we’re excited to show off some recent revamps of our UI that we’ve been working on, namely a rework of the Extras menu point in the game’s main menu. The most important improvements here entail the ability to rewatch all Vagrus cinematics, including the main campaign’s intro, as well as the story trailers of 2025-01-24 10:37:49 +0000 UTC
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This week we’re bringing you a glimpse of what some might consider slithering death. It is the Salamander, one of At the Heart of Ruin’s many new enemies. Just coming into contact with one would terrify even the most stalwart souls, as the ...
2025-01-17 09:00:10 +0000 UTC
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After revealing our trailer for ‘At the Heart of Ruin’, our second region DLC, we’re now ready to share a little more about the new realm you will be able to explore. The first area we’ll look at here is Varnurud, which is one of the traversable parts of the great Mountains ...
2025-01-09 10:07:50 +0000 UTC
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Fellow vagri,
2024 is coming to its inevitable end and so we are closing the books on this year’s adventures as well. For this occasion, we thought we’d look back on the past year and list some of the things that happened around Vagrus before signing off.
How It Started
We kicked off 2024 with a 2024-12-23 09:00:07 +0000 UTC
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Vagri! We’re sure many of you’ve been waiting for more information about our next DLC (shaping up to be expansion-sized once again) and the time has come to deliver just that – in the form of a special story trailer we’re excited to share.
So, there you have it. Some exposition delivered by award-winning voice actor 2024-12-19 19:19:42 +0000 UTC
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With an eventful year drawing to a satisfying close, we here at Lost Pilgrims would like to wish you all Happy Holidays! We hope you have a chance to take a break from whatever it is you do, get some rest, and, of course, spend some time with your family or loved ones. With our latest region DLC,
2024-12-13 09:00:12 +0000 UTC
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This week we’re gracing your web browsers and social media feeds with another teaser of our upcoming DLC. These characters belong to another gang that will attack you outright, for the Raptors are hardly a sane bunch. Most follow a descendent of their mysterious leader, who stumbled upon a rogue Wyvern and believed it to be the remains of a divine creature of the skies. In their quest for mea...
2024-12-05 09:00:04 +0000 UTC
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The team of Lost Pilgrims was honored to be invited to present at the “16. Szegedi Képregényfesztivál” (the 16th Comic Festival in the town of Szeged, Hungary), an annual con of mostly graphic novels and comic books, but also many other things geeky. And so Gábor and Geri set out and traveled from Budapest to Szeged where things were about to get nerdy.
2024-11-28 09:00:07 +0000 UTC
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For today’s post, we’re pushing it further with teasers, and we have one of this writer’s favorites in store: the Hollow Men. The Hollow Men are a gang of warriors, ex-legionnaires, and mercenary criminals, and they have a long history going back to Legio. IX, or “Mortis”, with their story beginning when they lost on the battlefield to Raokan in p.c. 1074.
Choosing not to die in...
2024-11-21 09:00:09 +0000 UTC
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This week’s post covers the creation of our painted Campaign Map and the interactive Chart, starting from their humblest beginnings in our creative director’s tabletop role-playing game materials to their eventual manifestation in-game, covered by a node grid and expanded with interactive options.
Beginnings
To kick it off, let’s start by taking a look at how ...
2024-11-15 18:33:09 +0000 UTC
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As we move into full swing with teaser season, we come to you today with another reveal of a group of foes. These predators of the wasteland may not feed on the flesh of their victims like the bloodletting miscreants we showed you previously, but they are an efficient lot with an affinity for hunt...
2024-11-08 17:19:11 +0000 UTC
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As we approach the end of 2024, it's time to give an update on our upcoming DLC. While our hope was to release it this year, it has become clear to us that it is an unrealistic target. We cannot announce its release date just yet, but we can be sure that it will take at least until next year to complete, and with good reason.
2024-10-31 09:00:10 +0000 UTC
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For this week’s post, we’d like to draw attention to several pieces of artwork by our wonderful painter, Bence, or Benmonor. Bence is always ready to create multiple iterations of environmental paintings, filling Xeryn with awe-inspiring art. Here we have included a few of his works that quietly made it into the game’s main c...
2024-10-27 09:10:07 +0000 UTC
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Today’s post takes a short trek down memory lane. Long, long ago, before any of the team at Lost Pilgrims sported grey hairs, we set about creating the UI for the game – an indubitably difficult ask for any game studio. Yet despite any trepidation, we forged forward and created one of the first renditions of Vagrus’s UI.
2024-10-17 08:00:06 +0000 UTC
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As most of you are aware, we use a video – meant as a kind of introduction to Vagrus – at the top of our store page. While this feature is exclusive to Steam, we have been meaning to replace it with a more up-to-date version for a while now. The old one with Kormakr was a fine video, but a lot has changed about the game since its creation, be they options available to a co...
2024-10-10 12:08:30 +0000 UTC
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This week’s update addresses several issues that we’ve been aiming to fix since our last patch. It also adds several new small Quality of Life features that further streamline UI and UX elements across the board. Alongside this, we are continuing to work hard on our coming DLC, and will endeavor to share more about it as we move closer to the end of the development cycle.
The detailed...
2024-10-02 15:13:36 +0000 UTC
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Today we have a delectable treat for you: new enemies from our coming DLC (which is swiftly becoming expansion-sized). These sick, depraved would-be tribesmen don’t exactly look like the types of folk you’d have around for dinner; however, they would love to have you! You can tell just from their grisly outfits and bloodied weapons – they are the “love you and eat you” t...
2024-09-26 11:58:47 +0000 UTC
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Well, one lost pilgrim to be precise. On 7th September, I was fortunate to have participated in Fighting Fantasy Fest 5 in the UK, representing Lost Pilgrims there in exhibiting the City of Thieves graphic novel I’ve been working on with Chameleon Comix’s founder Gyula Szűcs and mega-talented graphic artist Krisztián Balla. We met and chatted with a lot of e...
2024-09-12 08:00:04 +0000 UTC
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This week we’d like to broach a matter for the sake of transparency. Reality in the context of global gaming industry trends has set in, and the result is hard times for everyone. We are no exception and, since we have an insatiable desire for creating quality DLCs, this has left us in a rather precarious situation.
Financially, our DLCs need to break even for it to make s...
2024-09-05 08:00:04 +0000 UTC
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Hey everyone,
So Steam has updated its policies related to games sold on the platform, eliminating direct links from one page to another. This means that our main Vagrus page can no longer link to our Demo (Prologue)
2024-08-29 18:58:39 +0000 UTC
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Continuing our efforts to collate and analyze your feedback, we’re back to focusing on you. And this time, we’ve got a question about the expansion we released last year in November, Sunfire and Moonshadow:
Did you choose to ally with the Legate’s Imperial forces, or the re...
2024-08-23 09:52:32 +0000 UTC
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This week we’re taking a look at an illustrative cross-section of recent feedback we’ve received about the game and highlighting some of the changes that are coming as a result. We pride ourselves on iterating Vagrus and improving the game at every chance we get, even if we can’t always fulfill the more extreme requests of our players and reviewers.
Let’s start by ge...
2024-08-08 08:53:55 +0000 UTC
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As we’ve alluded to in recent posts, the recent release of Old Acquaintances has set the creative part of the team into action on our next DLC, but what have our programmers, UI, and quality assurance people been up to?
Why, improving the game, of course. This is why we’re happy to present some impactful quality of life (QoL) changes that will help make your Vagrus
2024-07-25 19:27:36 +0000 UTC
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As part of our ongoing efforts to elicit the best feedback, we’re focusing on you this week; we would like to know what pivotal decisions you made during our latest content releases. To this end, we would like you to answer a question.
Needless to say, we are very curious about your choices. W...
2024-07-18 10:06:16 +0000 UTC
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To celebrate the release of Old Acquaintances in a somewhat different fashion than usual, the team gathered for a long-awaited session of boardgaming last week. And this, dear /vagri/, was no game of Monopoly – oh no! Instead, a struggle awaited us in the form of the game Eldritch Horror. And so everyone gathered, and we began learning the rules. This was the kind of team buildi...
2024-07-12 09:59:11 +0000 UTC
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As we’ve already discussed at some length, along with the release of Old Acquaintances, we have included various new main menu backgrounds, and today we’d like to talk a little about the one that pertains to Javek: the oasis. When things take off the ground i...
2024-06-27 15:50:19 +0000 UTC
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Having deployed Old Acquaintances’ first hotfix, the team at Lost Pilgrims Studio has moved on to our next project: the regional DLC. The beginning of this proc...
2024-06-21 09:43:41 +0000 UTC
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Old Acquaintances is now live! As part of the release, we have included a telling menu background, one which many vagri will be familiar with, especially those who have played the Pilgrims of the Wasteland scenario. The Black Sands and the distant rui...
2024-06-13 10:20:43 +0000 UTC
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The time has come to release our next DLC, Old Acquaintances, which adds Javek and Sedarias to the main game, two Companions we’ve met in the prologue scenario previously. Both of them changed drastically in the time that passed since we first saw them and both offer ...
2024-06-12 17:00:10 +0000 UTC
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