Hello everyone! Following your votes and suggestions from our recent Instagram poll, we’ve expanded Level 0 into three new sublevels: the Manilla Room, Level 0 Remodeled, and Pink Emptiness, all based on highly requested ideas from the community. 🤝
Here’s a small preview from each space & we’ve made sure not to spoil any gameplay or features for new players. 👻
This f...
2025-05-10 09:04:46 +0000 UTC
View Post
Hello guys, it's been a while since we posted here, but we are currently working on the outpost and we can't decide between the old version or the new one.. so we're leaving it up to you! Give them both a listen & let us know which one feels like the right fit for Infinitum! 🙌
2025-05-02 09:00:32 +0000 UTC
View Post
Hello everyone! ✨
Just dropping in with some exciting stuff.. we just launched a new experimental version of the game called the "ReAlpha". This version is already uploaded to a private testing branch on Steam! 👀
This one has all the new gameplay systems we've been working on, but please keep in mind ...
2025-04-10 02:25:37 +0000 UTC
View Post
Hey everyone,
We know many of you were expecting an update today, and we hate to disappoint, but after careful consideration, we’ve decided to delay the update by 30-40 days to ensure it meets the quality you deserve.
Why the Delay?
While developing the new character, we ran into a major issue where the new character broke a lot of the features that were pre...
2025-02-28 17:07:24 +0000 UTC
View Post
2025-02-01 13:33:10 +0000 UTC
View Post
Greetings, Wanderers!✨ Let’s dive into the progress we’ve made in development this week!
🧪The Laboratory
The Laboratory is a key part in the story and game, this is the starting area of the game, which is located inside an underground bunker.
After a nuclear war, most of the people around the world have died and the planet has become a radiated unhabitable...
2025-01-15 16:12:21 +0000 UTC
View Post
Hello Wanderers! Today we will go together through the progress we made in development this week!
🕵️♀️Exploration Mode
We’ve started working on the first environment for Exploration Mode—a whole new way to experience the Backrooms, completely different from the main Story mode one! This mode focuses on the eerie, atmospheric "Walking Simulat...
2025-01-07 16:00:13 +0000 UTC
View Post
Hello everyone, I know it's been a while since the last update, but I am here to assure everyone that things have been moving faster than ever towards the better ending.
After the last free limited time demo and your feedback we have decided to take two steps back, add more content and remake some of t...
2024-12-16 22:54:06 +0000 UTC
View Post
I have posted this announcement on other social medias and I am now posting it here in order to make sure all of the supporters read this message.
Using the feedback on the last month regarding the demo, we decided we need to make some changes.
During the last 2 years, I've worked alone on the project and a few months ago I was joined in development with my girlfriend. She helps me...
2024-11-14 11:38:11 +0000 UTC
View Post
Level 974

Added a pathway from the bridge to the house
Added a sky and moon
Grass is now shorter
Grass and Level optimization
Improved textures with higher quality
Added the lights system inside t...
2024-09-02 02:44:53 +0000 UTC
View Post
Hello everyone, the patreon tiers have been changed because they've had the same perks for the past year. Updated tiers include now bundles and make purchases a lot easier for people who want to buy multiple keys for their friends. Some limited edition perks like adding an item to the game have been removed.
For patrons who have pledged for multiple months, you can get perks for t...
2024-07-03 11:44:53 +0000 UTC
View Post
Patchnotes:
Level -1 "The Infinite Graveyard" is now out for playtesting, which also is testing a new optimization system so tell me how that went
New UI with new animations
Crafting system (not fully implemented yet)
Many bug fixes, including the current ending bug, please report any remaining bugs.
The following are still a work in progress until The...
2024-05-02 02:52:02 +0000 UTC
View Post
The work for the new level has officially started this week
- This is the current state of the level and how It looks
Level -1 is an infinite level which resembles an Infinite Graveyard. This place is extremely foggy and you can find gravestones everywhere. It contains a l...
2024-04-30 03:13:06 +0000 UTC
View Post
In this video I am showcasing the main functionality of the new Crafting system, which will be available in the next update on 1st of May.
In order to have access to a blueprint and craft something, the players must unlock those blueprints by exploring levels and finding them or completing missions in the upcoming NPCs Outpost which will be inside of the game before 10th of May.
...
2024-04-22 22:26:44 +0000 UTC
View Post
This week has been another step forward towards the end of the crafting system, which will be finished by the next sunday.
Crafting table was added inside the bunker. This currently contains the main functional...
2024-04-16 04:56:46 +0000 UTC
View Post
I hope everyone had an amazing weekend and for those who celebrated Easter, I hope you guys had some quality time spent with your families.
Weekly update #6 has been delayed until next monday, working on this new devlog took a longer time than I anticipated since I need to sum about ~8 months of progress but it will be a longer well edited video which I can't wait to release next sunday,...
2024-04-01 17:04:37 +0000 UTC
View Post
Last week the work was mostly back-end with a lot of rework done with the slots and inventory system, which will allow us to make recipes and craftable objects now. While remaking the slots system I also got the opportunity to implement stackable items and fix some issues with the items collisions.
2024-03-26 01:31:16 +0000 UTC
View Post
This week the work for the crafting system has started!
At the base of it we will have the following main ingredients which we'll use to craft our items:

We have planks, cables, duct tape, nuts and bolts, metal, rope, cloth and bricks.
Using these you will be able to cra...
2024-03-18 23:11:47 +0000 UTC
View Post
This week the functionality of the new UI has been finished, some bugs are expected when the update comes out but there shouldn't be any major issues. This is how the final version looks like:

On the left side of the screen you will receive pop ups regarding your character state, if you are thir...
2024-03-11 20:11:01 +0000 UTC
View Post
This week was still focused on the new UI, I mostly learned how to do UI animations which will be seen in the popups (located on the left side of the screen). These popups will tell you when your hunger or thirst are low, when you won't be able to regenerate stamina, when your health is low or you're bleeding, etc.
The way I animated these popups was by making a scalable tileset inside of...
2024-03-04 20:06:08 +0000 UTC
View Post
Starting this week, each monday there will be an update where I talk about what happened in development in the previous week, game updates (playable alpha versions) will come less often, but with more content. The development will go better and faster than ever because after a 4 day break from development this week (after 14 months of continuously working on Infinitum) I feel better and more mo...
2024-02-26 21:55:13 +0000 UTC
View Post
Infinitum Alpha 2.1: The Story Update is now here!
Bunker
-Added the Bunker, a structure which spawns in most levels and is part of the new saving system, your progress only saves when entering the bunker, think of this as a "safe room" and of course when doing any changes inside it (changing your bunker name or lights)
-Portal has been moved inside the Bunker a...
2024-02-11 05:27:19 +0000 UTC
View Post
This entity will be present only in Poolrooms for now and it only moves during night time when you are not looking at it.
If it touches you, you will turn into stone.
Tell me what do you think about it! There are currently 9 different statue models to give it some diversity.
I will start posting more sneak peeks here on patreon from now on, The next huge update should be availa...
2024-02-02 19:58:57 +0000 UTC
View Post
Thank you to everyone who reported their feedback and found bugs so we can improve Infinitum together!
Christmas Event 2023!
Merry Christmas everyone!
This year is the first Infinitum Christmas event, so here’s everything you need to know about it!
In this event everyone will compete for exclusive Christm...
2023-12-24 00:13:12 +0000 UTC
View Post
2023-12-06 04:32:30 +0000 UTC
View Post

Patchnotes:
Level 33 Is now here!
-Level 33 is an Infinite mall where the more you go in any direction the more this level decays and
looks more destroyed. Currently this level has 6 stages of decay, each one having a different
ambience which can be heard through the megaphones fo...
2023-11-13 02:50:36 +0000 UTC
View Post

Infinitum Pre Alpha 0.8.2: Halloween Update is here!
Patch Notes:
Added Halloween Event
-This new event is a new way for people to earn exclusive cosmetic Items, more information on how it works 2023-10-22 18:31:21 +0000 UTC
View Post

Welcome to Infinitum's Halloween event 2023! The first ever event where you can win exclusive cosmetic Items!
You can only gather points for this event in the following gamemodes: Normal and Hardcore
Pumpkins and Scarecrows are randomly spawne...
2023-10-22 18:30:32 +0000 UTC
View Post

Pre Alpha 0.8.1 is here!
Patchnotes:
-New Flashlight model
-Added a search session feature in Join session screen
-Small UI adjustments (all buttons were made to be more appealing)
-Master volume has been added
Started wor...
2023-10-08 19:24:08 +0000 UTC
View Post

Pre Alpha 0.8.0: Multiplayer Update is here!
Patch Notes:
-Added Multiplayer!
You can now create endless saves to play with your friends
In order to play with your friends, you must create a lobby, a save game and then wait for your friends to joi...
2023-10-01 19:03:40 +0000 UTC
View Post