After many request, I have finally created a discord server for GFS. It's available at:
https://discord.gg/R7tUVbD
I have created a Patreon role that is active for all of you. If there is interest, I can create a Patreon related channel. Let me know if you are interested.
<...
2020-04-14 01:49:30 +0000 UTC
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Hello folks, want your feedback on which of these three options you'd like to see a beginner/getting started tutorial on. All 3 of these are topics I intend to cover at some point (and aren't well covered now). I'll let the results of this poll determine which one I work on next.
So, which game engine would you like to see get an intro tutorial series for (both text...
2019-11-16 20:01:07 +0000 UTC
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Hello everyone! I mentioned earlier that over the holidays I was working on a new tutorial series for Godot, that showed game creation step by step. You can see the game we create in the tutorial in the image above. The art was created by Robert over at https://www.gamedeveloperstudio.com/ who is inte...
2019-01-15 16:35:01 +0000 UTC
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Hello everyone... just a quick poll to gauge all of your interest in the Lumberyard game engine. For those that don't know, it's a fork of CryEngine developed by Amazon that is actually completely free to use with a few caveats.
Truth told, until recently it was a bit of a mess, the coder experience was not small/indie friendly, the install process was blah, etc. But recently ...
2018-12-19 23:04:05 +0000 UTC
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Blender 2.80 beta was just released and it's a vastly different beast than it was before. I'm considering doing a text and/or video series on using Blender, something like an updated version of this https://www.gamefromscratch.co...
2018-11-29 20:35:04 +0000 UTC
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I'm getting closer and closer to making the Godot book into an actual book, and that means putting a proper cover on it. Looking for your opinion on the current crop of covers.
Let me know which if the following you like best. Additionally any feedback is of course appreciated. Nice thing about books in the digital age... I can keep making changes! ;) Want to try and keep...
2018-09-16 23:03:32 +0000 UTC
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Hello all, sorry again for the silence... just over a week and a half of summer left. Then hopefully my productivity will go through the roof... or at least, not be awful!
Just a quick heads-up, I've been somewhat hung on waiting for at least the alpha version of Godot 3.1 to finish/revisit certain book chapters. So instead of sitting twirling my thumbs I instead went down a co...
2018-08-22 22:38:33 +0000 UTC
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Apparently there was a bit of a fail on the backend at Patreon and a certain number of Patreons are being flagged as fraud. They apparently switched banks which caused this. Hopefully it's fixed soon.
So if you just got flagged as fraudulent, that's apparently why and they should be reaching out to you. Looking at my own logs, it seems only 5-10% of you were effected.
Hop...
2018-08-02 21:53:46 +0000 UTC
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Hello all,
Earlier I put it to a vote on what to cover next on http://DevGa.me, Phaser, Cocos Creator, Defold or Unity ECS and the results came back pretty even... with a lot of write in votes for Godot. ;)
Since the results came back as pretty much a tie, I am going to go ahead and create a Cocos Creator series... in fact I'm alread...
2018-06-28 00:05:19 +0000 UTC
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I had delayed the Godot 3 chapter on Tiles and Tile maps because I refused to believe I couldn't get animated tiles working without using a shader...
Thankfully I was right. Chapter out soon, with animated tiles.
2018-06-25 03:35:30 +0000 UTC
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Another early access to an upcoming devga.me tutorial on the Armory 3d game engine. This one illustrates how to break you're game up and logically organize it using Scenes, and how you can instance data across different scenes. We implement a simple title screen, then switch between simple game levels and finally show pulling data in from yet another scene.
At this point w...
2018-06-24 20:16:08 +0000 UTC
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The Godot 3 series is in full swing on YouTube, all of the foundational stuff is now covered as well as a deep dive into 2D graphics. Additionally the WIP book chapters are available in the private section, with the source projects available in the Patreon dropbox. Generally the chapters are 1 step ahead of the videos, so you've always got a pretty good idea of what's coming next video...
2018-04-05 00:27:01 +0000 UTC
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As mentioned earlier, I am working on a book and video tutorial series now that Godot 3 is finally here. I will be posting draft chapter here to Patreons over time. Right now the first few are ready!
Please remember, these are very much works in progress!
2018-02-16 21:54:53 +0000 UTC
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Hello all, hope you are having a great holiday... quick tutorial in response to a Patreon's request, on using Visual Studio Code with C# and Godot.
Available in both text and video formats.
http://www.gamefromscratch.com/post/2017/12/21/Godot-D...
2017-12-21 18:34:42 +0000 UTC
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I've been waiting for ages for the Godot beta to reach a point it is feature complete so I can start making tutorials about the greatly updated Godot 3.x engine. That day is finally here.
Actually, I am going to be going beyond just doing a video tutorial series, I am also going to be making an e-book at the same time. How does this new series impact Patreons?
Two ways.....
2017-12-06 17:07:03 +0000 UTC
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Earlier on I announced the Bowling game kit, with the intention of using this as the skeleton to create the same 3D game in several different game engines. The Kit itself was polished slightly, but most importantly, I have just finished the Unity version of the bowling game kit.
It is of course available on the Patreon Dropbox, but will also be included in a follow up private po...
2017-06-29 17:05:15 +0000 UTC
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Hello every, thanks once again for your support. Just a quick note that the project files for the ongoing Haxe and HaxeFlixel tutorial series are now available on the Dropbox site. The code, projects (Visual Studio Code format) and all assets used are included.
2017-03-27 16:27:20 +0000 UTC
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First off, to all of you I once again want to say a heart felt thank you, your support is massively appreciated.
Now that summer is finally over I have a great deal less distractions, so you should see a ton more updates on GameFromScratch.com and on the YouTube channel. I am nearing the end of the Defold game engine tutorial series and am ready to start another one.
Is there...
2016-09-09 22:43:09 +0000 UTC
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Finding a way to help thank backers while continuing on like normal at GameFromScratch has been a tricky prospect. This is especially true because the Patreon tools are quite awful for such tasks. This has always sat wrong with me, as I've felt there should be an advantage beyond simply my thanks (thanks! by the way ) and a few exclusive posts here. I think I have found an ideal ...
2016-05-02 18:24:40 +0000 UTC
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Up until this point there hasn't really been much of an advantage to being a Gamefromscratch Patreon, other of course than my eternal gratitude! This however is going to be changing shortly.
First off, I am launching a new series on Game Development for Complete Beginners (https://www.youtube.com/watch?v=...
2016-01-21 16:25:37 +0000 UTC
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Hello All,
Once again, thanks a million for all your support! I just wanted to let you know about a new tutorial series I just launched.
Paradox Game Engine Tutorial Series
Right now it is obviously fairly young, weighing in a 4 v...
2015-08-11 20:38:30 +0000 UTC
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First off, I'd like to say thanks again to all of you, your support is greatly appreciated.
This makes me happy to announce two new projects that will be made available to all Patreons.
I Want To Be A Game Developer
First, I am updating I Want To Be A Game Developer... Now What? ( 2015-07-29 19:17:10 +0000 UTC
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2015-02-27 20:35:52 +0000 UTC
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