Update 0.49 - Closing into the End
Update 0.49 (FULL): Pixeldrain | MEGA
Hello everyone! This will be the last update before the 1.0 release.
The scope here was similar to the last few updates, wrapping up a few of the side storylines...
Update 0.49 (FULL): Pixeldrain | MEGA
Hello everyone! This will be the last update before the 1.0 release.
The scope here was similar to the last few updates, wrapping up a few of the side storylines...
Update 0.47 (FULL): MEGA | Pixeldrain
Another update out!
This one is similar to the last update, my focus was again on writing more endings and finishing Noah's route.
Originally I planned ...
Update 0.46 (FULL): MEGA | Pixeldrain
Another update here!
This time it's a smaller update mainly to finish up with the pending content from Noah's route and the scenes added on the previous up...
Update 0.45 (FULL): Mega | Pixeldrain
At last here's the new update!
There are quite a number of changes but first I'll talk about introducing the new modifiers used during training.
T...
2025-06-08 21:07:18 +0000 UTC View PostBad news again, I apologize. The reasons for this delay are pretty much in line with the same reasons for last month's update.
Since a lot of the time I spent on development hasn't been very focused, there's still a couple of things that are yet to be fleshed out, specially regarding making proper UIs for the new menus. Along with possible redesigns of previous UIs like the one used durin...
2025-04-30 12:13:48 +0000 UTC View PostHey! I'm delaying this month's update. Main reason for the delay is that I want to deliver a bigger and more finished update next month.
Right now, I have several scenes written about the next few story events, but a few things that I've yet to work into is adding the extra functionality in the training minigame. My aim for next month if finishing up those last touches to improve the UI a...
2025-03-31 14:51:01 +0000 UTC View PostUpdate 0.44 (FULL): Mega | Pixeldrain
One more update!
This time I spent a bit of time trying to tinker around many different ideas for how I want the UI to look like, I managed to hit on ...
Update 0.43 (FULL): MEGA | Pixeldrain
Another update!
This time I had to take a bit more time than usual, I really noticed these last few days I bit a bit more than I could chew when th...
2025-02-01 05:59:34 +0000 UTC View PostUpdate 0.42 (FULL): MEGA | Pixeldrain
Another update here!
As stated before, I've been tinkering around with adding a new job and this was one of those I wanted to add in some way or another.
Update 0.41 (FULL): MEGA | Pixeldrain
Another update!
As stated before, there were several small things that I was still working on while making this update. One of these was a new 'App...
2024-11-30 07:49:47 +0000 UTC View PostAs stated in the title, I'm delaying this month's update.
For the most part, I've been working on the new 'Appearence' tab and trying to find appropiate videos for the scenes I've intended to include a video in. Main problem right now is not being so satisfied with how the images and videos fit the scene and context, but aside from that, I also overlooked working on making new content and...
2024-10-31 00:39:22 +0000 UTC View PostUpdate 0.40 (FULL): MEGA | Pixeldrain
Another update!
On this update I mainly focused on making a thorough revisit on most of the routes and paths that are in the game so far.
Of ...
2024-09-30 02:44:21 +0000 UTC View PostUpdate 0.39 (FULL): MEGA | Pixeldrain
Another update here! This month I worked on a couple of things in the game.
The new location previously introduced in the last update now has 2 mor...
2024-08-31 07:31:47 +0000 UTC View PostUpdate 0.38 (FULL): MEGA | Pixeldrain
Another update here! This month I was a bit all over the place with the kind of stuff I wanted to work on the game, with the main thing being the new loc...
2024-07-31 14:31:47 +0000 UTC View PostUpdate 0.37 (FULL): MEGA
Back with another update! This month's update was focused on finishing up the last few scenes regarding the Hypnotist Route and reaching its climax.
I had a ton of fun and I'm happy to see another route being finished. I always planned thi...
2024-06-30 11:29:35 +0000 UTC View PostUpdate 0.36 (FULL): MEGA
Another update!
This time I mainly focused on continuing to map out some of the next concepts I wanted to develop in the new Hypnotist path.
The "college" option for the previously introduced choice inside that path now has a proper ...
2024-05-31 11:37:58 +0000 UTC View PostUpdate 0.35 (FULL): MEGA
Shorts are here! Something that I've been meaning to add for a while but never got around to it since it really does change quite a bit in how I would have to plan some future scenes and also the changes to the past scenes I already wrote. I tal...
2024-04-30 12:15:53 +0000 UTC View PostAnother delay, again due to some stuff going on in my life. It's been a few busy and stressful weeks.
This time I do want to at least comment a bit on some of what I've been working on, that being adding Feminine Shorts and Pants, since I feel it is a much needed new vanity option. The main issue with adding those is that since I hadn't planned for that stuff before pretty much all the te...
2024-03-31 12:44:41 +0000 UTC View PostJust wanted to make a brief post about this update's delay this month, I couldn't do much work due to some personal issues at home keeping me pretty busy. It's nothing to worry about but it does take a significant amount of my time and resulted in me losing a bit of focus from the project.
I'm pretty sure I'll have something for next month, since as I mentioned before I have to polish a f...
2024-02-29 08:02:44 +0000 UTC View PostUpdate 0.34 (FULL): MEGA
Another Update! This time around I mainly put my focus on finishing the stuff I continued on the previous update, being this side story in the College section.
For the most part, I wanted to keep it pretty simple but a...
2024-01-31 11:26:22 +0000 UTC View PostUpdate 0.33 (FULL): MEGA
Hey! A bit of a smaller update than usual this time, but I really didn't want to delay the update any further again.
I also want to mention about the smaller update I meant to release in the middle of month, which originally was ...
2023-12-31 18:13:19 +0000 UTC View PostProbably the last delay in a while, as I've been thinking of changing a few things about the way I handle my schedule. While this month I don't feel I have enough content fully fleshed out to release a proper update, I do want to release a minor update in a week or two.
I want to keep doing these minor updates every few months if I feel like they are worth releasing before the actual upda...
2023-11-30 06:23:18 +0000 UTC View PostUpdate 0.32 (FULL): MEGA
At last, I managed to put together many of the ideas I had while also planning ahead enough to solidify them into the game and release a proper update.
I will also mention that while I would've liked to add more content, this was...
2023-10-31 12:07:11 +0000 UTC View PostI'm very annoyed again of doing this but I just wouldn't be satisfied with publishing what I have, something I stated before. Starting next month however, I will try to avoid any other delays and just focus on working on what I know I can do.
This time, I tried to do a little more than what I actually was capable of. As one of the things I was working on is finding a way to implement MC's...
2023-09-30 11:22:47 +0000 UTC View PostAgain, I decided to delay the update because of not being satisfied with the amount of stuff I got to work on. It bothers me to do this again but I actually prefer to do this rather than publish something I'm not completely happy with.
However, there are a couple of things that I've already polished quite a bit and that I'm excited with how they've been turning around and I will share in ...
2023-08-31 03:51:44 +0000 UTC View PostUnfortunately it seems I haven't reached a point where I'm completely satisfied with what I have at the moment to release an update again. This time, mostly due to the fact that some of my focus has shifted towards the other game/project I want to keep developing slowly through this year.
Most of the work I've done this month for the game has been on testing different ways to approach the...
2023-07-31 13:08:46 +0000 UTC View PostUpdate 0.31 (FULL): MEGA
As I've been mentioning before, the new locations added previously to the post-ending area were something I've been trying to toy around with, specially regarding the way the interface worked. However, I never managed to be completely satisfied w...
2023-06-30 10:19:32 +0000 UTC View PostLuck has not been on my side this past few weeks, and just a few days ago, my computer stopped working.
I tried for an entire day all kinds of different issues I could check but it seemed to be down to one of two components, either my PSU or my motherboard failed, more likely the PSU, since from day one I knew it was a sort of dodgy brand even if it claimed to be a pretty decent unit.
... 2023-05-30 18:02:05 +0000 UTC View PostAgain, it's been a bit hard to feel satisfied with how the things I've been planning are turning out, so I'm taking some extra time just to be sure it turns out well enough. Also, this month's sub's will be frozen as any other month without a proper update.
To give a bit of a heads up on what I've been working on, I wanted to fully flesh out the "Slut Club" content I added some time ago. ...
2023-04-30 04:37:17 +0000 UTC View PostUpdate 0.30 (FULL): MEGA
As I teased earlier, I had a new Route planned in mind. And this update is mainly laying the foundations for that new Route.
First, I want to explain that this update only adds this new Route. While my intention was to drop a bigger update. I dec...
2023-03-31 15:53:37 +0000 UTC View Post