Enough changes have been made that it's time to bump the project name to FreeFlyCam2.
The most prominent feature for now would be MCM support, which is especially useful for the ever growing list of configs, key bindings, and the ability to save and reload config through the MCM menu. Where the fun part is that the added MCM entry is esp/esl-less, that for no reason, I decided and manage...
2025-07-04 21:00:11 +0000 UTC
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This is mega thread on FreeFlyCam2 test builds. The test builds are NOT as thoroughly tested as public releases to speed up dev cycle.
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A skse64 plugin to fix sStartingCell Skyrim.ini setting CTD for pre 1.6.1130.
#Abstract
Skyrim SE/AE has a Skyrim.ini setting sStartingCell= under [General] section, which allows loading a starting cell directly upon game launch without user interaction. However the functionality is broken and would cause CTD upon load.
Bethesda eventually fixed the prob...
2025-04-12 23:50:30 +0000 UTC
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Ported from fallout4-gc-bug-fix (created by Nukem9).
SkyrimSE/AE gc bug-fix is an SKSE plugin dll to address a bug in papyrus VM garbage collector that cause game to only cleanup single array item per VM frame, which will eventually overload VM when allocating too many arrays at once while unable to unlo...
2025-02-21 22:33:59 +0000 UTC
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A dll to allow ordering SKSE plugins.
Reupload the binary to mod sites is prohibit.
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Installation
MO2
A port of AnimSpeed skse dll plugin on LL by meh32, which adds papyrus functions to alter actor/ObjectREFR animation speed, to SkyrimSE & AE.
Aditional demo espfe plugin is included to demo the main functionality and script usage.
Reupload to m...
2024-05-07 08:52:56 +0000 UTC
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A binary patch to fix rendering bug when using f4se ChineseInput.dll, a plugin that allows windows IME input created by Kassent, with enbseires.
Also converted some mod text into Traditional Chinese.
Installation
====================
- Replace original ChineseInput.dll under Data/F4SE/Plugins/ with ones in zip file.
- ...
2023-05-22 08:44:20 +0000 UTC
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A d3dcompiler_43 wrapper to redirect D3DCompile and D3DCompile only to d3dcompiler_46e or later for possible faster .FX shader compile time for any binaray that linked to d3dcompiler_43 to compile shaders.
Tested result:
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original compile time: 5m
result: 20s
2023-05-12 21:59:36 +0000 UTC
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A enbseries plugin to unload other .dllPlugins and allows reinit when d3d11.dll is reloaded by GTA5.
More detail in my devblog: enbfreeplugins-and-ignorefreelibrary/
Requirement:
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enbseries
2023-03-29 06:00:27 +0000 UTC
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A enbseries plugin to binds shader dropdown menu to texture defined in config file.
Installation:
========================================
- Place the zip contents (enbImgLoader.dllplugin and etc) under enbseries folder in game base directory.
- Setup enbImgLoader.ini for binding targets and images.
- Make sure the target shader fx has proper ...
2022-12-12 08:22:49 +0000 UTC
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A enbseries plugin to allow user to customize enb menu background and colors.
[Why]

[Installation]
Place the zip contents (twBackground.dll and etc) under enbseries folder in game base directory.
Swap out twBackground.png as desired.&nbs...
2022-12-01 03:51:33 +0000 UTC
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Lots of game updates happened, and I receive a friendly email request on keeping SE version up to date, while I have no clue why gamepad not working for some folks.
So here's what in the new release:
- Integrated 1.5.97, 1.6.353, 1.6.629, 1.6.640, 1.6.659(GOG)
- Changed the gam...
2022-10-09 15:04:06 +0000 UTC
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A skse64 plugin to roll TFC camera, add TFC shortcut, toggle TFC time freeze, TFC fov through mouse wheel, better TFC gamepad control and more.
【Overview】
previously [Skyrim/SSE/FO4] FreeFlyCam plugins
- During normal gameplay, press F...
2022-08-03 19:40:34 +0000 UTC
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A skse64 plugin to catch and handle notorious A0D789 animation induced CTD and log to file. Support both AE and SE.
!!AddressLib Required!!

hotfix 1.1
- only log exception when invoked by different invalid pointer
2022-08-02 15:11:46 +0000 UTC
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Lately I've been working on a enbseries plugin dll to allow user scripts to control enb parameters and more. For example, retrieving game matrix for world normals.

basically you can send anything from game to enb shaders, pre-compute values in cpu, controls enb settings across predefined shader f...
2022-07-07 19:16:25 +0000 UTC
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A skse64 AE/SE plugin dll to disable build-in print screen key.
Requirement:
Address Library for SKSE Plugins by meh321
https://www.nexusmods.com/skyrimspecialedition/mods/32444
How to use:
1. place the dll under $(Skyrim Ann...
2022-06-08 20:35:22 +0000 UTC
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- Shortcut to toggleTFC, TFC paused and unpaused.
- Ignores plugin input, beside the TFC shortcut, if game is currently paused by any menu.
- Decision has been made to NOT use AddressLib for non-patron release.
- Everything is rewritten.
- merge gamepad and keyboard into single config file.
Other part of the plugin should be the same as before...
2022-06-06 09:53:08 +0000 UTC
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A skse64 AE plugin dll for loading skse64 SE plugin dll.
Warrning: It only help load the dll through preAE skse64 API, it does not handles address or any other aspect of a dll.
Using this to load a plugin dll is almost guaranteed to cause instant CTD.
Only a handful of plugin that doesn't uses any skse or game address that can be loaded wi...
2022-06-04 19:28:35 +0000 UTC
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